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2000 nids list

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Post  judchic Sun Sep 13, 2009 12:39 pm

how does this sound for a 2k tyranid list
winged melee tyrant
7 warriors 6 with deathspitter 1 with barbed strangler
3 7m stealer squads with scuttle
2 15m gaunt squads w/o number
2 biovore with frag n bioacid
2 elite carn with barbed
1 elite dakkafex
2 zoanthropes with synapse n warp blast
2 lictors

thoughts?
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Post  sewerstalker Sun Sep 13, 2009 12:42 pm

It sounds like a strong list, you should put scything talong on genestealers because they are completly melee so give them the extra attack.
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Post  master of the deathwing Sun Sep 13, 2009 12:43 pm

no broodlord? Sad
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Post  sewerstalker Sun Sep 13, 2009 12:45 pm

master of the deathwing wrote:no broodlord? Sad
That is space marine killer with right upgrades. and its 70 points
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Post  judchic Sun Sep 13, 2009 12:59 pm

i'm sitting on 2 hq 5 troops 3 elite 3 heavy
i cant fit the lord...
the stealers do have ST, nothing is better than assaulting with 7 stealers for 28 attacks
well maybe 11 stealers and BL but thats just torture on whatever it hits
big question i'm debating is feeder tendrils or flesh hooks for the stealers?
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Post  sewerstalker Sun Sep 13, 2009 1:02 pm

judchic wrote:i'm sitting on 2 hq 5 troops 3 elite 3 heavy
i cant fit the lord...
the stealers do have ST, nothing is better than assaulting with 7 stealers for 28 attacks
well maybe 11 stealers and BL but thats just torture on whatever it hits
big question i'm debating is feeder tendrils or flesh hooks for the stealers?
Go with the tendril you hitting on 3's everytime almost but when your playing choas or sm and they got 3+ saves you need to put on as many wounds as you can so re-rolling misses could relly help.
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Post  judchic Sun Sep 13, 2009 3:00 pm

my big concern is charging into cover. it seems like it gives the defender a huge edge when fighting stealers with FT.
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Post  sewerstalker Sun Sep 13, 2009 3:10 pm

judchic wrote:my big concern is charging into cover. it seems like it gives the defender a huge edge when fighting stealers with FT.
The frag gernade things in close comblat could help, but i use FT. Its a tough choice
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Post  System Commander Sun Sep 13, 2009 4:20 pm

Flesh hooks for stealers all the way. You need every advantage you can get and that Init 6 is one of their big ones.

At least then you'll be looking for assaults that are bringing you into cover, giving you that cover bonus for the next shooting phase. If your assaulting marines while theyre in cover without hooks, your going to be losing a handful before they get to go.
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