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ComComp Blood Angels 1500 Tournament List (trial)

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Post  Matthew G Thu Aug 13, 2015 11:50 am

So, creative juices are flowing now that another tournament is in it's very initial thought stages. I wanted to bring a unit I've only used a couple times in the past and wanted to see how it looks according to the ComComp structure.

Here is is.

1500 points (So small/medium game according to the comcomp tallies).

Librarian Dreadnought (Melta, Level 2, Drop Pod) - 220
Librarian (Level 2, Veritas Vitae, Gallians Staff) - 120

Furioso Dreadnought (Heavy Flamer, Frag Cannon, Drop Pod) - 165
Furioso Dreadnought (Heavy Flamer, Frag Cannon, Drop Pod) - 165

Scout squad x5 (Snipers, heavy bolter [hellfire ammo], Camo Cloaks) - 82
Tactical Squad x9 (Vet w/PF+CombiMelta; Heavy Flamer, Rhino) - 226

Bike Squad x3+Attack Bike (Combi-grav, 2 gravguns, Attack Bike Multimelta) - 158

Sicarian Battle Tank (lascannons, Schism of Mars, Armoured Ceramite) - 220
Vindicator (Siege shield, Overcharged Engines) - 140

Total = 1496

ComComp Break Down: 12 Credits

Sicarian (According to Beaus Post, cant find the FW document on their site) - 2 credits (1 from tank, 1 from Ceramite)
Total number of AV13 = 5 models - 7 credits (small game)
Drop Pod Assault (3 pods) - 2 credits
Gravguns (1 unit - bikes) - 1 Credit

I am thinking for some reason that the Legacy of Glory: Schism of Mars would also have a point or 2 assigned, but I don't know where to find that on their site...

Is this type of list too much for our meta? Too many AV13? i can adjust, I dont want haters haha
I am pushing the 16 credit limit with this list though, so I might tone it down, I just wanted to see what a 3 dread, 1 rhino, 2 tank list would look like)...
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Post  Roland Thu Aug 13, 2015 12:23 pm

I'll find the link for the FW doc. I think you're right in the average range. I think most list would be in the 8-12 range, but our high end is in the 20s. (Worst list i could do based on ppls posted lists from tourneys playoffs and memory was a 29.
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Post  Lore Weaver Thu Aug 13, 2015 1:40 pm

With a full 1/3rd going towards comp, you'd be getting 20/50 with this. That's a win-and-a-half behind the ball.

Although, I don't think anyone's going to get out Scott-free
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Post  Matthew G Thu Aug 13, 2015 1:45 pm

Lore Weaver wrote:With a full 1/3rd going towards comp, you'd be getting 20/50 with this.  That's a win-and-a-half behind the ball.

Although, I don't think anyone's going to get out Scott-free

Honestly I don't like being so high in comp points anyways. This most likely will *not* be the list I take Smile Just wanted to see how many comp points it came too as an abundance of AV13 units skyrockets the comp credits.
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Post  Roland Thu Aug 13, 2015 2:23 pm

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Post  Matthew G Thu Aug 13, 2015 2:29 pm


It's error 404 not found. Just me? Or you as well?
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Post  Roland Thu Aug 13, 2015 3:04 pm

I'm getting an error trying to open the pdf, not the page itself.
PM me your email and I'll send it over tonight, then see if I can figure out how to post it here.
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Post  Roland Thu Aug 13, 2015 3:08 pm

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Post  Matthew G Thu Aug 13, 2015 3:23 pm

Yeah, that one worked.

And Schism is 2 credits. Which would bring this list up to 14 comp credits. Yeah... I'm not going to take such a huge list. It looks fun, maybe next league finals Wink But not for a ComComp tournament...
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Post  Roland Thu Aug 13, 2015 4:20 pm

Honestly i think you're gold where you are. The comp score listed is for 5 games, so prorated you're looking at about 12 tourney points. If battle points are on a 20 pt scale, you're looking at 1/2 a win right there. A list that has 20 comp credits will get 0 tourney points and wil basically need to go 3-0 to have a shot. A 0-comp list (ie a whitedwarf list) will end up with 20 points and a free win, but he's likely gonna get tables 3 times. The idea isn't to have a low comp score, but to say "that's too much", and balance the other lists against each other.
You're nowhere near the dark side Matt, play the list, it looks like a giant barrel of fun.
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Post  Matthew G Fri Aug 14, 2015 11:40 am

Roland wrote:Honestly i think you're gold where you are. The comp score listed is for 5 games, so prorated you're looking at about 12 tourney points. If battle points are on a 20 pt scale, you're looking at 1/2 a win right there. A list that has 20 comp credits will get 0 tourney points and wil basically need to go 3-0 to have a shot. A 0-comp list (ie a whitedwarf list) will end up with 20 points and a free win, but he's likely gonna get tables 3 times. The idea isn't to have a low comp score, but to say "that's too much", and balance the other lists against each other.
You're nowhere near the dark side Matt, play the list, it looks like a giant barrel of fun.

So, it's not about trying to make a Close-to-zero list, but just about keeping it under a certain "maximum" credit limit?

I am still unclear in the scoring aspects of this ComComp, and when Mark menioned I'd only get 20 out of possible 50 points for my list being just at 14 Credits, is not want I want... Unless everyone... EVERYONE.... is going to make a list also around that many Credits, in which case we are all on equal ground...

I am going to test a version of the above list tonight against my brother, and see how it performs. But my brother is still learning so it may not be the best game for it to test out on... Oh well Wink


On another note, when I see a compostion type setup, I always usually try to go mellow. But last couple tournaments I've gone to, there's always that one or two people who buy out the Cheese from Walmart and pack it into their lists (haha Shocked) and I'd like to stand a shot against those lists. I don't ally, I don't own many armies like lots tend to do and be able to ally into them. Other than my new Sicarian, I don't load up on dataslates or non-BRB/BA codex formations, etc. So everything I do I try and do within the confines of my own single codex.
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Post  Aegwymourn Fri Aug 14, 2015 5:51 pm

the idea behind the comp system we are using is that any points you would *gain* from winning with a really good list, you *lose* from your composition score. So really under their system you can bring what you want and the points are *supposed* to even themselves out. YMMV.
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Post  Deadlytoaster Sat Aug 15, 2015 4:09 pm

Matthew G wrote:
On another note, when I see a compostion type setup, I always usually try to go mellow. But last couple tournaments I've gone to, there's always that one or two people who buy out the Cheese from Walmart and pack it into their lists (haha Shocked) and I'd like to stand a shot against those lists. I don't ally, I don't own many armies like lots tend to do and be able to ally into them. Other than my new Sicarian, I don't load up on dataslates or non-BRB/BA codex formations, etc. So everything I do I try and do within the confines of my own single codex.

While i havent looked at this specific comp system i think it should be feasible to keep comp score low (assuming high comp is bad/result of cheesy list) while making a strong take all comers list. Esp with any form of space marines XD I guess i havent played enough 7th/ played vs enough cheesy lists to know how bad they really are, but i feel like every codex has the tools they needs to succeed and even excel.

Welp time to go find this comp system thread and check it out!


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Post  Matthew G Mon Aug 17, 2015 2:55 pm

Here's a little list using a model that... is arguably one of the worst ones in the new codex... Captain TYCHO! HIYAH

Captain Tycho, the Fallen Star - 145 (for those that don't know, this is the Death Company version)
Librarian Dreadnought, melta, Level 2, pod - 220

9 Death Company, No Jump Packs, Bolters, 1 fist, Pod - 240
Furioso Dreadnought, Flamer, Frag cannon, pod - 165

Cassor the damned - 140
10 Tacticals, rhino, vet fist/combimelta, melta, heavy flamer - 250

Sicarian - 135
Stormraven, MM, AC - 200

1495 Points

AV13 (3 models) - 1
Sicarian - 1
Stormraven - 3
Drop Pod Assault (3 models) - 2
Total= 7 credits
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