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Khorne Daemonkin: no daemons (or very few)

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Khorne Daemonkin: no daemons (or very few) Empty Khorne Daemonkin: no daemons (or very few)

Post  Roland Fri May 08, 2015 8:40 pm

This is based on Fritz 40k's Bersekers of Skallathrax list.
The original was CSM with a Helcult formation if I'm not mistaken.
Jugger Lord/spawn and mauler fiends run up and f*ck your sh*t up.
Rhinos move up and take midfield obj.
Heldrake shakes n bakes.
Bloodletters/cultists mop up/secure backfield obj.
Anybody see ways to improve this?

+++ CKD Warband 1750 (1750pts) +++

++ Codex: Khorne Daemonkin (Combined Arms Detachment) ++

+ (No Category) +

Blood Tithe reference table

+ HQ +

Chaos Lord [Bolt Pistol, Collar of Khorne, Juggernaut of Khorne, Kor'lath, The Axe of Ruin, Melta Bombs, Power Armour, Sigil of Corruption, Warlord]

+ Troops +

Berzerkers [7x Bezerkers in Unit, 7x Equip CCW's]
··Bezerker Champion [Bolt Pistol, Close Combat Weapon]
··Chaos Rhino [Havoc Launcher]

Berzerkers [7x Bezerkers in Unit, 7x Equip CCW's]
··Bezerker Champion [Bolt Pistol, Close Combat Weapon]
··Chaos Rhino [Havoc Launcher]

Bloodletters [8x Unit size]

Chaos Cultists [9x Cultists in Unit, 9x Equip Autopistols]
··Cultist Champion [Autopistol]
··Equip Heavy Weapon [Flamer]

Chaos Space Marines [7x Chaos Marines in unit, Chaos Rhino, 7x Equip Boltguns]
··Aspiring Champion [Bolt Pistol, Close Combat Weapon]

Chaos Space Marines [7x Chaos Marines in unit, Chaos Rhino, 7x Equip Boltguns]
··Aspiring Champion [Bolt Pistol, Close Combat Weapon]

+ Fast Attack +

Chaos Spawn [3x Spawn count]

Chaos Spawn [3x Spawn count]

Heldrake [Baleflamer]

+ Heavy Support +

Maulerfiend [2x Powerfists]

Maulerfiend [2x Powerfists]
Roland
Roland
Lord of Titan

Posts : 3544
Join date : 2011-01-26
Location : Saskatoon

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