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Gate of Infinity

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Post  Timbo Mon May 23, 2011 1:06 am

I tried to find this in the FAQs but couldn't. I seem to remember a bit of a debate about it a long time ago. Do locator beacons work with the psychic power Gate of Infinity?
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Post  smackman Mon May 23, 2011 6:40 am

I've always played that they do and people i've played against have used it this way too. Basically treating gate the same as deep striking units.
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Post  Gulsnick Tue May 24, 2011 9:33 pm

acording to INAT , it does. while INAT is not GW rules , it is the most widely acepted FAQ at tournaments.

so i would think it does.



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Post  Timbo Wed May 25, 2011 2:12 am

Cool, thanks guys! My 30 scout biker, gate of infinity army will suck, but at least suck legally.
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Post  System Commander Wed May 25, 2011 9:17 am

I was really hoping that the same would apply for Grey Knights.. the librarian can take summoning, and a teleport homer.. but it says quite specifically that teleport homers only work for teleporting. I guess standing beside a mystic or a servo skull will negate that.. but it would be so much easier the other way.. Smile
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Post  Gulsnick Wed May 25, 2011 5:08 pm

System Commander wrote:I was really hoping that the same would apply for Grey Knights.. the librarian can take summoning, and a teleport homer.. but it says quite specifically that teleport homers only work for teleporting. I guess standing beside a mystic or a servo skull will negate that.. but it would be so much easier the other way.. Smile

yeah Gate doesn't work with teleport homers either , only the more expesive , and hader to get locator beacon .
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Post  System Commander Wed May 25, 2011 11:42 pm

AHhh.. locator beacon.. that makes sense. I think I read it but in mind translated it to teleport homer.. gotcha.
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