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CommComp Ravenwing Strike Force

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CommComp Ravenwing Strike Force Empty CommComp Ravenwing Strike Force

Post  Roland Thu Aug 27, 2015 5:58 pm

+++ DA Ravenwing Strike Force 1500 (1500pts) +++

++ Dark Angels: Codex (2015) (Ravenwing Strike Force) ++

+ (No Category) +

Show Forgeworld options [0. All]

+ Fast Attack +

Ravenwing Bike Squad [2x Flamer, 5x Ravenwing Biker]
··Ravenwing Attack Bike [Multi-Melta]
··Ravenwing Sergeant [Chainsword, Melta Bomb]

Ravenwing Bike Squad [2x Meltagun, 5x Ravenwing Biker]
··Ravenwing Attack Bike [Multi-Melta]
··Ravenwing Sergeant [Chainsword, Melta Bomb]

Ravenwing Bike Squad [2x Plasmagun, 5x Ravenwing Biker]
··Ravenwing Attack Bike [Multi-Melta]
··Ravenwing Sergeant [Chainsword, Melta Bomb]

Ravenwing Black Knights [5x Black Knight, Ravenwing Grenade Launcher]
··Huntmaster [Corvus Hammer, Melta Bomb]

Ravenwing Land Speeders
··Ravenwing Land Speeder [Heavy Flamer, Multi-Melta]
··Ravenwing Land Speeder [Heavy Flamer, Multi-Melta]

+ Elites +

Ravenwing Command Squad [5x Black Knight, Ravenwing Apothecary, Ravenwing Champion, 2x Ravenwing Grenade Launcher]

+ HQ +

Sammael [Corvex (Jetbike)]

3 points for Sammy
6 for # of bikes
2 for RW command with Apoth
1 for a black knight squad

12 total
Roland
Roland
Lord of Titan

Posts : 3544
Join date : 2011-01-26
Location : Saskatoon

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Post  Deadlytoaster Thu Aug 27, 2015 8:43 pm

Well it seems pretty repetitive but i guess that is ravenwing for you since there arn't alot of options. I wouldnt mind seeing a couple speeders and a flyer maybe to help flesh out the list (and make it both more interesting and give you more options) but the list as it is is strong. (Lots of fast moving threats that are hard to deal with and can crack open anything and kill everything haha)
Deadlytoaster
Deadlytoaster
Inquisitor

Posts : 502
Join date : 2012-06-27

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CommComp Ravenwing Strike Force Empty Re: CommComp Ravenwing Strike Force

Post  Roland Thu Aug 27, 2015 9:05 pm

At 1750 I'd move the 2 speeders and 2 of the bike to the Attack sqd formation then add a neph or DT, plus maybe a speeder.

My concern here is..... Either a 12/16 is really high or I'm a really bad player. I can't keepbem on the board. The free jink is useless to ignores cover, and Grav guns make me cry.
Roland
Roland
Lord of Titan

Posts : 3544
Join date : 2011-01-26
Location : Saskatoon

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