How much information is to much?
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How much information is to much?
So here is a question I have thought up after a couple of games with Paz. How much information about your army/list/models are you supposed to relay to your opponent in Infinity?
In games like 40k they have an open list and book policy that you are allowed to ask your opponent anything about a list/model/rule and your opponent has to answer.
Infinity on the other hand thrives on the tactical possibilities that what you see might not be what you are getting. With things like camo tokens and AD troops a certain amount of information is expected to be withheld. Especially something like your Lt. selection.
In games like 40k they have an open list and book policy that you are allowed to ask your opponent anything about a list/model/rule and your opponent has to answer.
Infinity on the other hand thrives on the tactical possibilities that what you see might not be what you are getting. With things like camo tokens and AD troops a certain amount of information is expected to be withheld. Especially something like your Lt. selection.
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: How much information is to much?
idealy, once your familiar with the game system, what you give your opponent is you placing models on the table; he has to figure out what he's facing from that, just like in a real war zone. think of it like this; your the squad leader of a group of soldiers dropped in some random city you dont know the name of, in some country you dont know, to face some enemy of unknown name, size, and armament. try not to die.
Re: How much information is to much?
The grammar... It hurts.
Anyhoo, we play pretty friendly at the moment as most peeps are just learning so I have no qualms about showing lists and explaining things but, at a tournament level, you don't have to show your list or tell your opponent what you really have (WYSIWYG comes into play here). A lot of the game is actually played off the table and messing with your opponent's head. So, if you've got something with AD, you don't tell him you've got that, or that your Achilles is really Patroclus. Right, Paz?
Anyhoo, we play pretty friendly at the moment as most peeps are just learning so I have no qualms about showing lists and explaining things but, at a tournament level, you don't have to show your list or tell your opponent what you really have (WYSIWYG comes into play here). A lot of the game is actually played off the table and messing with your opponent's head. So, if you've got something with AD, you don't tell him you've got that, or that your Achilles is really Patroclus. Right, Paz?
GingerBalls- Lord of Titan
- Posts : 1121
Join date : 2010-12-06
Re: How much information is to much?
GingerBalls wrote: (WYSIWYG comes into play here).
Well this is the biggest part for me. How do you deal with stat lines that don't have models?
like if i plunked my ectros down and all game you avoid his los thinking it is the HMG or viral one and then I run him around the corner and shoot you in face with a vulkanite shotgun instead.
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: How much information is to much?
In those cases I always point it out. Most people can tell by looking but if you aren't WYSIWYG then you'll have to cough it up so your opponent can play without claims of cheating.
In most cases it won't matter much anyway.
In most cases it won't matter much anyway.
GingerBalls- Lord of Titan
- Posts : 1121
Join date : 2010-12-06
Re: How much information is to much?
Sounds like we are in agreement then!
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: How much information is to much?
GingerBalls wrote:The grammar... It hurts.
Anyhoo, we play pretty friendly at the moment as most peeps are just learning so I have no qualms about showing lists and explaining things but, at a tournament level, you don't have to show your list or tell your opponent what you really have (WYSIWYG comes into play here). A lot of the game is actually played off the table and messing with your opponent's head. So, if you've got something with AD, you don't tell him you've got that, or that your Achilles is really Patroclus. Right, Paz?
How does your Agema feel after sepsitorized Patroclus red mist'd him? :p
Paz- Lord of Titan
- Posts : 2741
Join date : 2008-03-12
Re: How much information is to much?
Paz wrote:GingerBalls wrote:The grammar... It hurts.
Anyhoo, we play pretty friendly at the moment as most peeps are just learning so I have no qualms about showing lists and explaining things but, at a tournament level, you don't have to show your list or tell your opponent what you really have (WYSIWYG comes into play here). A lot of the game is actually played off the table and messing with your opponent's head. So, if you've got something with AD, you don't tell him you've got that, or that your Achilles is really Patroclus. Right, Paz?
How does your Agema feel after sepsitorized Patroclus red mist'd him? :p
Pffffft... You didn't even kill my Agema. I did. With a failed doctor roll. All hail Machaon, taker of life!
GingerBalls- Lord of Titan
- Posts : 1121
Join date : 2010-12-06
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