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Forging the Narrative!

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Paz
Aegwymourn
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Spamus Eatus
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Forging the Narrative! Empty Forging the Narrative!

Post  Spamus Eatus Tue May 27, 2014 3:16 pm

So a few weeks ago, John and myself had what was to be the last big game of 6th edition.  I decided to document the event, cause I'm a huge nerd that way.  I'm glad I did, cause it was super epic and came right down to the last couple of die rolls.  So here it is for the lulz. I'll even get into character Very Happy


SECTOR: Dragonius Den Prime
OBJECTIVE: Detailed Ravenwing reports indicate sighting of Fallen. Priority Alpha. Deploy immediately for capture and retrieval.
CAUTION: Target spotted in Imperial Guard rearline supply depot. Inquisitorial presence suspected. Guard personnel expendable.
NOTICE: Recon drones will be present to provide data for analysis and debriefing.


Recon drone pict-caps of target zone:
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TARGET IDENTIFIED.  DEPLOY IMMEDIATELY.
WEAPONS FREE.  RoE ALL PERSONNEL CONSIDERED HOSTILE.
TELEPORTARIUM ONLINE.  TRUST IN YOUR ARMOUR, BROTHERS.


Last edited by Spamus Eatus on Tue May 27, 2014 3:19 pm; edited 1 time in total
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Post  Spamus Eatus Tue May 27, 2014 3:19 pm

WARNING: Imperial Guard forces responding to localized disturbance. Combat unavoidable. Engage at discretion.

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PRIORITY: Inquisitorial agent present within Imperial Guard command structure. Neutralize immediately.
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Post  Spamus Eatus Tue May 27, 2014 3:24 pm

FIRST WAVE UPDATE: TDA unit and armour support deployed via fast-landers. Squads Alpha, Bravo, Charlie, standing by for teleportation.

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Post  Spamus Eatus Tue May 27, 2014 3:36 pm

UPDATE:  Imperial Guard response faster than anticipated.  Whirlwind turret neutralized.  Will assist in combat efforts to best of ability.

UPDATE:  Squads Alpha and Bravo report successful teleportation.  Squad Charlie reports guidance failure. LZ located in rear lines. Proceeding towards objective on foot.


Bravo-Cam:
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Alpha-Cam:
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WARNING:  Elimination of EXECUTIONER pattern Leman Russ priority alpha.  Split fire and engage other targets at discretion.
UPDATE:  Priority target neutralized.
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Last edited by Spamus Eatus on Tue May 27, 2014 3:53 pm; edited 1 time in total
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Post  Spamus Eatus Tue May 27, 2014 3:45 pm

UPDATE:  Bravo squad reports Inquisitorial agent eliminated.  Advance teams report targets of opportunity destroyed.  Continuing advance.

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WARNING:  Imperial Guard forces dangerously near target area.


Last edited by Spamus Eatus on Tue May 27, 2014 4:10 pm; edited 1 time in total
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Post  Spamus Eatus Tue May 27, 2014 3:52 pm

UPDATE: Imperial Guard elite tank squad responding to Squads Alpha and Bravo.
WARNING: Brace for high volume of incoming fire.
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UPDATE: Squads Alpha and Bravo report minimal casualties. Prepare for close combat.
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Post  Spamus Eatus Tue May 27, 2014 4:10 pm

UPDATE: Imperial Guard flyer support present. Exercise caution.
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UPDATE:  Sergeant Rhamiel felled by under-equipped Imperial Guard commander.  TDA emergency teleport successful.  Sergeant Rhamiel to be issued 240 standard hours of advanced close quarters training as punishment.

UPDATE:  Land Raider reports multiple targets present.  Opening fire.
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UPDATE:  Land Raider reports minimal effect on targets.
WARNING:  Multiple anti-tank units converging on Land Raider.  Brace for impact.
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Post  Spamus Eatus Tue May 27, 2014 4:19 pm

UPDATE: The machine spirit is strong. Land Raider reports multiple melta and lascannon impacts but still operational. Disembark and eliminate threats.
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UPDATE: Squad Charlie continuing advance on foot. Engaging at will.
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Post  Spamus Eatus Tue May 27, 2014 4:27 pm

WARNING: Target in custody of Imperial Guard forces. Acquisition of target priority alpha.
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UPDATE: Elite tank squadron reloaded and preparing to fire on survivors of Alpha Squad. Brace for heavy incoming fire.
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Post  Spamus Eatus Tue May 27, 2014 4:39 pm

UPDATE: Squad Alpha reports heavy casualties.
PRIORITY MESSAGE FROM COMMANDER BELIAL: "Situation dire. I shall engage enemy forces in close quarters and delay as long as possible. If unable to extract target, proceed with secondary operation, code 'Broken Sword.' I commend my soul to the Primarch and the Emperor."
UPDATE: Belial has fallen in combat. Life signatures reduced but stable. Deploying thunderhawks for extraction. Begin initiating 'Broken Sword' protocols.

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UPDATE: Whirlwind crew reports successful ram and destruction of Leman Russ MBT.

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Post  Spamus Eatus Tue May 27, 2014 4:45 pm

UPDATE: Remaining forces converging on primary target.
WARNING: Imperial Guard forces loading captive into gunship. Eliminate at all costs.
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Post  Spamus Eatus Tue May 27, 2014 4:51 pm

UPDATE: All ground forces report heavy damage to gunship, but it remains air-capable.

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UPDATE: Capture of priority target unsuccessful. Objective is in hands of weakened Imperial Guard forces. Move to extraction zone and prepare for operation 'Broken Sword.' Briefing to follow immediately upon regrouping.




And that was it! Literally came down to the last few dice rolls. If i was able to bring down the vendetta with one more glance on turn 6 I would have had the game but it was not to be. Hope everyone enjoyed this little writeup!
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Post  Matthew G Tue May 27, 2014 5:21 pm

Dude, I loved this. It was like watching a video more than reading a Batrep.
I hope to see more of this in the future
A++
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Post  Decius Tue May 27, 2014 5:26 pm

It was a good game. Not just because I won ( :p ) but because of the combination well painted models, thematic markers, and excellent terrain. One of my favorites, for sure.
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Post  System Commander Tue May 27, 2014 5:36 pm

Your first post here.. ever! Thats an event in itself.. Smile

Great post though... i appreciate it immensely. We definitely need more all painted bat reps. 

It was almost perfect.. save for one thing. Johns poor guardsmen have to run around on the slippery black slate.. or tar? Jubin used to say black bases looked like shadows.. i didnt buy it. 

Great work though.. thanks for the effort to.post it.
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Post  Aegwymourn Tue May 27, 2014 5:56 pm

Awesome bat rep guys. Looks amazing.

the only thing i would suggest is a couple of wide angle shots after each turn. sometimes it can be hard to tell the pacing of the game since all the shots are so close. but that is just me being nit-picky.  Razz 
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Post  Spamus Eatus Tue May 27, 2014 7:18 pm

Hey thanks dudes! This game was indeed super crazy and fun. I've never had my deepstriking terminators cause quite as much havoc as these guys did. By the end of the game, they had a body count of like 40+ guardsmen and a tank.

I guess I wasn't really shooting for a proper batrep now that I think about it, this was more of a "highlights reel" rather than a blow by blow account of the game. I was going for close up "shakeycam" type shots. It really is impressive how much fully painted models and attention to making an interesting board will go to improve the fun of the game!
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Post  Paz Wed May 28, 2014 12:52 am

This. This is why I love 40k so much. Awesome batrep dudes, gives me inspiration!
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Post  GingerBalls Wed May 28, 2014 9:45 am

Wow. This is excellent.

It's easy to forget about "forging the narrative" when you get caught up in competitive play and power gaming. It's great to just see a cool story told by a great game playing out to the end. Great work!

PS Does this make anyone else want to play a fluffy campaign?
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Post  Aegwymourn Wed May 28, 2014 9:46 am

GingerBalls wrote:
PS Does this make anyone else want to play a fluffy campaign?

What silly question. Of course it does!  Razz 
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Post  Matthew G Wed May 28, 2014 9:48 am

Aegwymourn wrote:
GingerBalls wrote:
PS Does this make anyone else want to play a fluffy campaign?

What silly question. Of course it does!  Razz 

Indeed
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Post  Planes Wed May 28, 2014 9:53 am

Complete with Flayed Ones?
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Post  Lore Weaver Wed May 28, 2014 11:23 am

I'm down for a fluffy campaign.
Edit: Fully painted, game results reported via battle-report with photos.
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Post  Aengeal Wed May 28, 2014 4:11 pm

I would like to see a Dawn of War: Dark Crusade style multi person campaign. You want to expand your territory to get bonuses and such and whoever is the last man standing wins! Might take quite a while to fully play out but it would be fun
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