Hunters of The Warp
Would you like to react to this message? Create an account in a few clicks or log in to continue.

1750 Tau

Go down

1750 Tau Empty 1750 Tau

Post  Aegwymourn Sat May 25, 2013 11:15 am

So here is the list I have come up with for my Tau that I'd like to playtest. It is a little more on the competitive side rather than fluffy.

HQ Commander 4 5 5 5* 4 3 4 10 2+/5+++
Plasma Rifle, Plasma Rifle, Advanced Targeting System, Stimulant Injector, Iridium Armor, Neuroweb System Jammer; Puretide Engram Neurochip; Shield Drone x2



HQ Ethereal 4 3 3 3 2 3 3 10 -

Troop Fire Warriors (12) 2 3 3 3 1 2 1 7 4+

Troop Fire Warriors (12) 2 3 3 3 1 2 1 7 4+

Troop Fire Warriors (12) 2 3 3 3 1 2 1 7 4+

Elite XV8 Crisis Team (3) 2 3 5 4 2 2 2 8 3+
Plasma Rifle x3, Plasma Rifle x3, Vectored Retro-Thrusters x1

Elite XV104 Riptide 2 3 6 6 5 2 3 9 2+/5++
Twin-linked Fusion Blaster, Ion Accelerator, Early Warning Override, Velocity Tracker


Elite XV104 Riptide 2 3 6 6 5 2 3 9 2+/5++
Twin-linked Fusion Blaster, Ion Accelerator, Early Warning Override, Velocity Tracker


Fast A. Pathfinder Team (6) 2 3 3 3 1 2 1 7 5+

Fast A. Tetra Team (2) 3 10 10 10 2

Fast A. Tetra Team (1) 3 10 10 10 2

Heavy S. Hammerhead Gunship 4 13 12 10 3
Railgun; Twin-Linked Smart Missile System; Submunition Rounds; Blacksun Filter

Heavy S. Hammerhead Gunship 4 13 12 10 3
Railgun; Twin-Linked Smart Missile System; Submunition Rounds; Blacksun Filter

Heavy S. Sky Ray Missile Defence Gunship 4 13 12 10 3
Two Networked Markerlights; Six Seeker Missiles; Twin-Linked Smart Missile System; Blacksun Filter


Comes out to 1748.

Obviously I will have to modify the Tetras with the new rules once I can get a copy of the new Imperial Armor 3. Depending on the changes made I have a sneaking suspicion I will be replacing them either with Pathfinder or Markerlight drones.

I am still debating what weapons to give my crisis commander and my crisis team. With dual plasma each it might be overkill with the amount of AP2 that I have. Missile Pods might not go wrong especially with the commander giving the whole thing either Tank-Hunter or Monster-Hunter each turn. The same goes with Fusion Blasters.
Aegwymourn
Aegwymourn
Lord of Titan

Posts : 2536
Join date : 2012-07-01
Location : Rosetown

Back to top Go down

Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum