2013 Team Tourney
+13
GingerBalls
Aegwymourn
Wolflord Vargbrandr
Jeff
Dom.0
gluvzer
Rhaevyn
dusktiger
judchic
Gain
Termagant
System Commander
Roland
17 posters
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2013 Team Tourney
January 2013 1500 POINT TEAM TOURNAMENT
OVERVIEW
• Over the course of the day your team will play a total of 6 games, over three rounds. Each round you will pair up with a different teammate to take on another teams pairing. You may not play with the same teammate twice. You are free to decide which pairings play together in a given round, but keep in mind that pair cannot play together again.
• Ex. Andy, Bob, Chuck and Dave form a team. In the first round Andy and Chuck form one team and Bob and Dave play another. In round two they see they are playing against a tough opponent in one game and have Dave and Chuck (their best two players) play that game, while Andy and Bob play the other. In the last round Andy and Dave must pair up and Bob and Chuck must as well.
• Teamswill follow the rules for allies in all games. (So if you want to play Tyranids, your whole team is Tyranids.) will be treated as allies of convience in all cases.
• For purposes of declaring attacks, assaults, etc. a TEAM as a whole should declare assaults, shooting attacks, and the like, as if they were a single player. (For example, both players must declare all assaults before actually resolving any; IG players must issue orders before their teammate shoots, etc.)
MODELS/PAINTING
• All models should be WYSIWYG, and be painted to tournament standard (3 colour minimum and (at minimum) a painted base.
• “Counts-as” armies are fine, as long as units are readily identifiable as the unit they are intended to represent.
• Each team should also bring six (6) objective markers
RULES
• The tournament will begin on Saturday, January 26th at 10:00 AM at Dragon’s Den.
• Teams will consist of 4 players, each with a separate army. Teams should submit their team name, members and an army list for each army at least two week before the tournament. $40/team.
• Armies will consist of 750 points using the following force organization chart
o 1 Headquarters
o 2-3 Troops
o 0-1 Elite
o 0-1 Fast Attack
o 0-1 Heavy Support
o Fortifications are split between teams. Each player pays half the cost (rounding up), and it is used in all games. Ex. You take an Aegis line w/ Quad gun. Each player pays 50 pts and your team will have the Aegis line in each game.
o Any choices that don’t take up a place in the Force Organization chart are to be used as per their rules in their respective codices, and are not affected by the restrictions stated above for other types of choice (Space Marine Command Squads, CSM Chaos Spawn and Summoned Daemons etc.)
• Forge World/Imperial Armour units and rules may be used (so you can play a Renegades and Heretics army, or use a Repressor in your SoB, for example), provided an appropriate models is used (i.e. either an actual FW model, or a suitable conversion). NO EXPERIMENTAL OR HORUS HERESY UNITS.
• All GW FAQ’s apply.
• Special/Unique/Named characters may be used, provided their rules allow them to be used in armies of 1500 points or less.
• Each round you will play a different team and pair up with a different team member randomly determined by the tournament organizer. Each player will have a warlord.
• Please try to provide your own rulebook, codex, dice, templates, pen/pencil, calculator, laptop, alter to the Dark Gods, or whatever you feel you need during the course of play. Spares may or may not be available, and are not guaranteed to NOT be cursed.
• Please provide an army list to the judges beforehand (at least a week prior to the tournament). You are responsible for providing 2 printed copies of your army list, one for your use, and one for your opponents use.
• In order for the tournament to keep on schedule, all players should drop their dice and stop playing when time is called- no exceptions. Please be aware of the time you have left and do not start a round you cannot finish. A warning will be provided at 15 and 5 minutes remaining. NO game turn should be started after the first warning period.
• Any illegal units/rules violations/general douche-bagginess will result in punishment up to and including the following:
o Removal of offending models or units.
o Removal of offending shirt or articles of clothing.
o Removal of offending douche bags.
SCORING
• Battle points (50%): 120 total points per team. 20 points per game.
• Sportsmanship (25%): 60 total points, 10 points per game, player scored.
• Appearance/Painting/Theme (25%): 60 total points for painting, judge scored.
• Total possible points: 240
BATTLE POINTS
Battle points will be awarded as follows W=20; Draw=10; L=0. Bonus point may be awarded depending on the mission, please see the mission list for particulars. Missions will be Crusade, Purge the Alien and The Emperor’s Will. Mission and Deployment will be the same for a given round, and will be determined randomly at the start of the round.
SPORTSMANSHIP
Each round, each team will evaluate their opposing team on a 1-10 scale using the provided checklist on their score sheet.
APPEARANCE/PAINTING
Before play begins, each team’s entire army will be judged according to the checklist by event staff. Please see the Paint Score Checklist for particulars.
AWARDS
The following awards are on a team basis:
• Best Overall: Total Points. Battle Points then Sportsmanship then Appearance for ties.
• Best General: Battle Points
• Best Painted: Appearance Points. Player’s Choice Votes give +1 for the first vote, +2 for the second, +3 for the third, i.e. 2 votes would add 3 to the players score and 3 votes would add 6.
• Best Sports: Highest Sportsmanship. Fav. Opponent Votes give +1 for the first vote, +2 for the second, +3 for the third, i.e. 2 votes would add 3 to the players score and 3 votes would add 6.
If there are 5 or more teams, Best Overall is not eligible for further awards.
No team may win more than one secondary tier award (General, Painted, or Sportsmanship)
Any additional prizes:
Bring Me their Heads!: Most Slay the Warlord- Own warlords slain.
The Lines are broken!: Most (linebreaker-opponents linebreaker)
Sureshot!: Most Firstblood-opp. First blood.
Other prizes to be announced
SCHEDULE
10:00-10:15 setup
ongoing best painted judging
10:15-10:30 round 1 setup (get to table, roll-offs, deployment, etc.)
10:30-12:30 round 1
12:30-12:45 round 2 set-up
12:45-2:45 round 2
2:45-3:15 --lunch intermission—
3:15-3:30 round 3 set-up
3:30-5:30 round 3
5:30-6:00 give out prizes; clean up; leave
FAQ:
Warlord Traits: Each player has a warlord, roll a d6 before the game and choose a trait from any tables allowed. Some characters may automatically have a ccertain trait.
Mysterious Objectives/Terrain: We will not be using mysterious objectives/terrain in the interest of time.
Terrain: Terrain will follow the rules for terrain and battlefield debris as appropriate.
OVERVIEW
• Over the course of the day your team will play a total of 6 games, over three rounds. Each round you will pair up with a different teammate to take on another teams pairing. You may not play with the same teammate twice. You are free to decide which pairings play together in a given round, but keep in mind that pair cannot play together again.
• Ex. Andy, Bob, Chuck and Dave form a team. In the first round Andy and Chuck form one team and Bob and Dave play another. In round two they see they are playing against a tough opponent in one game and have Dave and Chuck (their best two players) play that game, while Andy and Bob play the other. In the last round Andy and Dave must pair up and Bob and Chuck must as well.
• Teams
• For purposes of declaring attacks, assaults, etc. a TEAM as a whole should declare assaults, shooting attacks, and the like, as if they were a single player. (For example, both players must declare all assaults before actually resolving any; IG players must issue orders before their teammate shoots, etc.)
MODELS/PAINTING
• All models should be WYSIWYG, and be painted to tournament standard (3 colour minimum and (at minimum) a painted base.
• “Counts-as” armies are fine, as long as units are readily identifiable as the unit they are intended to represent.
• Each team should also bring six (6) objective markers
RULES
• The tournament will begin on Saturday, January 26th at 10:00 AM at Dragon’s Den.
• Teams will consist of 4 players, each with a separate army. Teams should submit their team name, members and an army list for each army at least two week before the tournament. $40/team.
• Armies will consist of 750 points using the following force organization chart
o 1 Headquarters
o 2-3 Troops
o 0-1 Elite
o 0-1 Fast Attack
o 0-1 Heavy Support
o Fortifications are split between teams. Each player pays half the cost (rounding up), and it is used in all games. Ex. You take an Aegis line w/ Quad gun. Each player pays 50 pts and your team will have the Aegis line in each game.
o Any choices that don’t take up a place in the Force Organization chart are to be used as per their rules in their respective codices, and are not affected by the restrictions stated above for other types of choice (Space Marine Command Squads, CSM Chaos Spawn and Summoned Daemons etc.)
• Forge World/Imperial Armour units and rules may be used (so you can play a Renegades and Heretics army, or use a Repressor in your SoB, for example), provided an appropriate models is used (i.e. either an actual FW model, or a suitable conversion). NO EXPERIMENTAL OR HORUS HERESY UNITS.
• All GW FAQ’s apply.
• Special/Unique/Named characters may be used, provided their rules allow them to be used in armies of 1500 points or less.
• Each round you will play a different team and pair up with a different team member randomly determined by the tournament organizer. Each player will have a warlord.
• Please try to provide your own rulebook, codex, dice, templates, pen/pencil, calculator, laptop, alter to the Dark Gods, or whatever you feel you need during the course of play. Spares may or may not be available, and are not guaranteed to NOT be cursed.
• Please provide an army list to the judges beforehand (at least a week prior to the tournament). You are responsible for providing 2 printed copies of your army list, one for your use, and one for your opponents use.
• In order for the tournament to keep on schedule, all players should drop their dice and stop playing when time is called- no exceptions. Please be aware of the time you have left and do not start a round you cannot finish. A warning will be provided at 15 and 5 minutes remaining. NO game turn should be started after the first warning period.
• Any illegal units/rules violations/general douche-bagginess will result in punishment up to and including the following:
o Removal of offending models or units.
o Removal of offending shirt or articles of clothing.
o Removal of offending douche bags.
SCORING
• Battle points (50%): 120 total points per team. 20 points per game.
• Sportsmanship (25%): 60 total points, 10 points per game, player scored.
• Appearance/Painting/Theme (25%): 60 total points for painting, judge scored.
• Total possible points: 240
BATTLE POINTS
Battle points will be awarded as follows W=20; Draw=10; L=0. Bonus point may be awarded depending on the mission, please see the mission list for particulars. Missions will be Crusade, Purge the Alien and The Emperor’s Will. Mission and Deployment will be the same for a given round, and will be determined randomly at the start of the round.
SPORTSMANSHIP
Each round, each team will evaluate their opposing team on a 1-10 scale using the provided checklist on their score sheet.
APPEARANCE/PAINTING
Before play begins, each team’s entire army will be judged according to the checklist by event staff. Please see the Paint Score Checklist for particulars.
AWARDS
The following awards are on a team basis:
• Best Overall: Total Points. Battle Points then Sportsmanship then Appearance for ties.
• Best General: Battle Points
• Best Painted: Appearance Points. Player’s Choice Votes give +1 for the first vote, +2 for the second, +3 for the third, i.e. 2 votes would add 3 to the players score and 3 votes would add 6.
• Best Sports: Highest Sportsmanship. Fav. Opponent Votes give +1 for the first vote, +2 for the second, +3 for the third, i.e. 2 votes would add 3 to the players score and 3 votes would add 6.
If there are 5 or more teams, Best Overall is not eligible for further awards.
No team may win more than one secondary tier award (General, Painted, or Sportsmanship)
Any additional prizes:
Bring Me their Heads!: Most Slay the Warlord- Own warlords slain.
The Lines are broken!: Most (linebreaker-opponents linebreaker)
Sureshot!: Most Firstblood-opp. First blood.
Other prizes to be announced
SCHEDULE
10:00-10:15 setup
ongoing best painted judging
10:15-10:30 round 1 setup (get to table, roll-offs, deployment, etc.)
10:30-12:30 round 1
12:30-12:45 round 2 set-up
12:45-2:45 round 2
2:45-3:15 --lunch intermission—
3:15-3:30 round 3 set-up
3:30-5:30 round 3
5:30-6:00 give out prizes; clean up; leave
FAQ:
Warlord Traits: Each player has a warlord, roll a d6 before the game and choose a trait from any tables allowed. Some characters may automatically have a ccertain trait.
Mysterious Objectives/Terrain: We will not be using mysterious objectives/terrain in the interest of time.
Terrain: Terrain will follow the rules for terrain and battlefield debris as appropriate.
Last edited by Roland on Sun Dec 02, 2012 3:30 pm; edited 2 times in total
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
Awesome.. Lets go team!
System Commander- System Commander
- Posts : 4695
Join date : 2008-02-26
Re: 2013 Team Tourney
I am up for it.
Maybe some other bug players wanna get in on it, or an evil *finger pointing at mouth* alliance.
Maybe some other bug players wanna get in on it, or an evil *finger pointing at mouth* alliance.
Termagant- Grandmaster
- Posts : 489
Join date : 2011-05-12
Location : Saskatoon
Re: 2013 Team Tourney
Scott, I think nids actual have an advantage here. They will by default be an extra primary detachment, meaning they they grant synapse to each other, etc.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
System Commander wrote:Awesome.. Lets go team!
I'm rather happy my shirt doesn't say participant now.
Gain- Assassin
- Posts : 337
Join date : 2011-10-29
Location : Saskatoon
Re: 2013 Team Tourney
why not just make it so all armies are allies of convenience? it would let more people play what they want otherwise its rather restrictive and it evens the playing field between codex's who don't have a bromance with everyone (here's looking at you space marines...).
judchic- Lord of Titan
- Posts : 1054
Join date : 2008-10-20
Age : 37
Re: 2013 Team Tourney
dude. this popped up on flickr. this would me something pretty kickass to display which team wins each team tournament. could have the overall winner team's name added each team tourney.
dude said it's basecoated black, then wet brushed tin bitz, followed by a drybrush of brass scorpion.
dude said it's basecoated black, then wet brushed tin bitz, followed by a drybrush of brass scorpion.
Re: 2013 Team Tourney
Ive been meaning to create a 40k trophy for 10 years.. Hehe
Itd be to late to update it with etching.. But we could pit up a list of champs behnd the trophy.
Anyway. Yeah a trophy! I got to contribute if we.want to make one
Itd be to late to update it with etching.. But we could pit up a list of champs behnd the trophy.
Anyway. Yeah a trophy! I got to contribute if we.want to make one
System Commander- System Commander
- Posts : 4695
Join date : 2008-02-26
Re: 2013 Team Tourney
I've seen something similar using teh Honored Imperium statue or the Emporor's Champion.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
i think you could make a nice one with the 25th anniversary crimson fist guy with a ring of dead orks around him. that would be a pretty nice "we're number 1!" kinda trophy.
if someone else can take care of finding where we could get a nice plinth, and the descriptive plaque etching thingy, i'd volunteer to make the display that goes on top. though i think paz has the best skills out of all of us in conversion work and could do a better job.
if someone else can take care of finding where we could get a nice plinth, and the descriptive plaque etching thingy, i'd volunteer to make the display that goes on top. though i think paz has the best skills out of all of us in conversion work and could do a better job.
Re: 2013 Team Tourney
We should all just chip in and buy Angron to put on top of the thing.
Rhaevyn- Lord of Titan
- Posts : 2465
Join date : 2011-08-19
Age : 46
Location : Mike Bidyk
Re: 2013 Team Tourney
Isn't he kinda the opposite of teamwork?
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
there are a bunch of dead team mates at his feet....
Rhaevyn- Lord of Titan
- Posts : 2465
Join date : 2011-08-19
Age : 46
Location : Mike Bidyk
Re: 2013 Team Tourney
A BA, Necron, Ork, and space elf all giving a bro fist!
gluvzer- Lord of Titan/Hero of ToonCon/Ayatollah of Rock n' Rolla
- Posts : 1428
Join date : 2008-03-11
Location : S'toon
Re: 2013 Team Tourney
gluvzer wrote:A BA, Necron, Ork, and space elf all giving a bro fist!
GK, Cron, and a
Last edited by Roland on Mon Nov 26, 2012 12:12 pm; edited 1 time in total (Reason for editing : fixed dat...)
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
gluvzer wrote:A BA, Necron, Ork, and space elf all giving a bro fist!
I think we found our trophy! Paz.. Get working on it! Ive got nothing to donate.. Except an ork and some battlefield.debris if needed. (tank traps, barrels, etc.)
System Commander- System Commander
- Posts : 4695
Join date : 2008-02-26
Re: 2013 Team Tourney
I could contribute a BA and an ork if needed.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 2013 Team Tourney
HAY WHAT ABOUT THE IMPERAL GUARD!!! WE PROBALY DID MOST OF THE WORK..... of corse the others probaly took cerit for what we did......
Dom.0- Inquisitor
- Posts : 509
Join date : 2011-10-13
Age : 30
Re: 2013 Team Tourney
Hey! I would be interested in this tournament, however I havent played much of a game since 4th edition so I am somewhat of a noob and would need some coaching. I am currently working on a nid army.
Jeff- Familiar
- Posts : 4
Join date : 2011-05-01
Re: 2013 Team Tourney
judchic wrote:why not just make it so all armies are allies of convenience? it would let more people play what they want otherwise its rather restrictive and it evens the playing field between codex's who don't have a bromance with everyone (here's looking at you space marines...).
Still wondering about this.
judchic- Lord of Titan
- Posts : 1054
Join date : 2008-10-20
Age : 37
Re: 2013 Team Tourney
judchic wrote:judchic wrote:why not just make it so all armies are allies of convenience? it would let more people play what they want otherwise its rather restrictive and it evens the playing field between codex's who don't have a bromance with everyone (here's looking at you space marines...).
Still wondering about this.
How the hell are you supposed to "forge a narrative" with craziness like that?
gluvzer- Lord of Titan/Hero of ToonCon/Ayatollah of Rock n' Rolla
- Posts : 1428
Join date : 2008-03-11
Location : S'toon
Re: 2013 Team Tourney
My thought is fun vs narrative. It would be cool if everyone brought armies that worked together, but not everyone has that... Say someone wants to play tyranids but no one else does. With the narritive setup it sucks to be them. I'm just voicing a concern that's all.
judchic- Lord of Titan
- Posts : 1054
Join date : 2008-10-20
Age : 37
Re: 2013 Team Tourney
Our possible team from Regina is definitely boned if we have to use the allies chart. I only own a Tyranid army and a Forgeworld World Eaters army now while my other team mates only own loyalist marines. I dont see Grey Knights and Space Wolves suddenly deciding that the boys in red and brass are welcome back into the Imperium nor do I think my Berzerkers would pass up that opportunity to make Khorne happy narrative wise. But it would still be fun to play as a team!
Wolflord Vargbrandr- Familiar
- Posts : 8
Join date : 2011-10-10
Location : The Eye of Terror (Regina)
Re: 2013 Team Tourney
I could really care less about forging a narrative.
gluvzer- Lord of Titan/Hero of ToonCon/Ayatollah of Rock n' Rolla
- Posts : 1428
Join date : 2008-03-11
Location : S'toon
Re: 2013 Team Tourney
okay, RULES CHANGE:
All teammates are treated as ALLIES OF CONVIENCE. Any 2 armies may ally.
Note this mean even if you have 2 armies from the same codex, their abilities will have no effect on each other.
All teammates are treated as ALLIES OF CONVIENCE. Any 2 armies may ally.
Note this mean even if you have 2 armies from the same codex, their abilities will have no effect on each other.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
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