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Post  Matthew G Tue Jul 03, 2012 1:02 pm

So I'm at work and can't check the rules... But in my dark Eldar FAQ I can't assault the turn I cone in from reserve via webway portal. This crucks up my list pretty badly... This how reserves work now in general?
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Post  Lore Weaver Tue Jul 03, 2012 1:18 pm

Yep, unless it states otherwise, you can't assault the turn you come in from Reserves.

I think a couple Tyranids get around it, but that's about it.
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Post  Matthew G Tue Jul 03, 2012 1:27 pm

Ugh.... GG to webway lists...
So... If we were playing 6th @ the tournament mark, it would have been a grossly uneven fight... You would have tabled me probably....
Well... Guess I need to buy more raiders, ffs
I really wanted to go with a foot dark Eldar list
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Post  Lore Weaver Tue Jul 03, 2012 1:31 pm

On a plus side, Baron dude now grants skilled rider to any unit he joins, like Reavers.
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Post  Matthew G Tue Jul 03, 2012 1:57 pm

Which only makes the hellions not roll for dangerous tests.... I maybe only lose a hellion to terrain (in 5th) like once out of every 3 games.
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Post  Lore Weaver Tue Jul 03, 2012 1:57 pm

Matthew G wrote:Which only makes the hellions not roll for dangerous tests.... I maybe only lose a hellion to terrain (in 5th) like once out of every 3 games.

Skilled Rider now provides +1 to your Jink save.
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Post  Matthew G Tue Jul 03, 2012 2:02 pm

Yes.... But unless jump infantry can jink, that part of it does not apply.

I will be bringing more ravers though... They got a heck of a lot sexier.
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Post  Lore Weaver Tue Jul 03, 2012 2:04 pm

Ya, they can't.

For jump infantry though, it's important to remember that you can only do *one* of the following per turn.
1) Use your jump pack for a 12" move in the movement phase
or
2) Use your jump pack in the assault phase to re-roll your 2D6" charge distance and earn a Hammer of Wrath I10 S(user) AP- *auto-hit*
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Post  Planes Tue Jul 03, 2012 2:21 pm

That makes Wraiths on a Boat sound a lot more appealing now.
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Post  Deadlytoaster Wed Jul 04, 2012 10:42 am

Im not seeing alot of good changes to Eldar (Craftworld or Dark) there goes my 3 wraithlords coming out of a Dark Eldar webway portal turn 2 and assaulting the crap out of everything and scaring the crap out of someone.
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Post  Lore Weaver Wed Jul 04, 2012 10:43 am

Eldar & Dark Eldar being battle brothers....

mmmm fortuned *things*
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Post  Deadlytoaster Wed Jul 04, 2012 10:48 am

actually now that i think about it it makes a very strong build for a footdar list, no longer needing to walk accross the board with an autarch everything in reserve can come in on a 2+ (3+ normally +1 from autarchs master strategy rule) the half thats not in reserve will be the Dark Eldar portion and any tanks i might also be fielding. So bam turn two you have an army on your lines, course with more manuverability this might not be such a benefit any more anyways.
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