silly 1500
3 posters
Page 1 of 1
silly 1500
in the spirit of silly lists, i came up with this one from models i own.
Composition Report:
HQ: 1
Elite: 2
Troops: 6
Heavy: 2
Total Roster Cost: 1500
Master of the Forge, 100 pts
Dreadnought, 115 pts
Twin-Linked Autocannon
Dreadnought, 115 pts
Twin-Linked Autocannon
Scout Squad, 100 pts
Camo Cloaks; 3 Sniper Rifle; Missile Launcher
Sergeant - Bolter
Scout Squad, 85 pts
4 Bolter; Combi-Melta
Scout Squad, 85 pts
4 Bolt Pistol & Combat Blade; Combi-Flamer
Tactical Squad, 165 pts
Razorback - Lascannon and TL Plasmagun
Tactical Squad, 165 pts
Razorback - Lascannon and TL Plasmagun
Tactical Squad 145 pts
Sergeant - Bolt Pistol; Power Weapon
Razorback
Ironclad Dreadnought 205 pts
Chainfist with Heavy Flamer; Hurricane Bolter
Drop Pod - Deathwind Missile Launcher; Locator Beacon
Ironclad Dreadnought 220pts
2 Hunter-Killer Missiles; Dreadnought CCW with Heavy Flamer; Seismic Hammer with Meltagun
Drop Pod - Deathwind Missile Launcher
Composition Report:
HQ: 1
Elite: 2
Troops: 6
Heavy: 2
Total Roster Cost: 1500
Master of the Forge, 100 pts
Dreadnought, 115 pts
Twin-Linked Autocannon
Dreadnought, 115 pts
Twin-Linked Autocannon
Scout Squad, 100 pts
Camo Cloaks; 3 Sniper Rifle; Missile Launcher
Sergeant - Bolter
Scout Squad, 85 pts
4 Bolter; Combi-Melta
Scout Squad, 85 pts
4 Bolt Pistol & Combat Blade; Combi-Flamer
Tactical Squad, 165 pts
Razorback - Lascannon and TL Plasmagun
Tactical Squad, 165 pts
Razorback - Lascannon and TL Plasmagun
Tactical Squad 145 pts
Sergeant - Bolt Pistol; Power Weapon
Razorback
Ironclad Dreadnought 205 pts
Chainfist with Heavy Flamer; Hurricane Bolter
Drop Pod - Deathwind Missile Launcher; Locator Beacon
Ironclad Dreadnought 220pts
2 Hunter-Killer Missiles; Dreadnought CCW with Heavy Flamer; Seismic Hammer with Meltagun
Drop Pod - Deathwind Missile Launcher
Re: silly 1500
Looks like fun. Reminds me of the "princess marine" list I wrote a while back. That was 6 Dreads though :-)
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: silly 1500
If you added a third drop pod those 2 ironclads could come down on turn 1. Would be kinda cool. I know on the interwebs some players will drop empty pods just cause. You're basically paying a 35 point tax to get two tough threats "stuck in" turn 1.
Timbo- Lord of Titan
- Posts : 1177
Join date : 2009-01-26
Age : 54
Location : Saskatoon
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum