Kill Team
+4
GingerBalls
Aegwymourn
Roland
Lore Weaver
8 posters
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Kill Team
4 Players: neuro disruptor; fusion pistol; harlequin's embrace; + 1 Troupe Master (harlequin's kiss) 130
• Starweaver 70
200 points
Neuro Diaruptor, Embrace guy: Preferred Enemy
Fusion Pistol guy: Tank Hunter
Troupe Master: Rage (Warlord)
• Starweaver 70
200 points
Neuro Diaruptor, Embrace guy: Preferred Enemy
Fusion Pistol guy: Tank Hunter
Troupe Master: Rage (Warlord)
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: Kill Team
Nicely done. I'm looking at either Sternguard or Company Vets for my force (only playing if we have odd numbers)
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: Kill Team
If I can come it'll be a handful of purufiers
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: Kill Team
Was going to run 3 crisis suits and some drones.
GingerBalls- Lord of Titan
- Posts : 1121
Join date : 2010-12-06
Re: Kill Team
GingerBalls wrote:Was going to run 3 crisis suits and some drones.
I think you could run all suits and no drones too. Might be really good.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: Kill Team
Lore Weaver wrote:GingerBalls wrote:Was going to run 3 crisis suits and some drones.
I think you could run all suits and no drones too. Might be really good.
With some flamer loadouts possibly as a group of 3 and a group of 1. Unless you can ignore the compulsory 3 man unit for farsight lists.
GingerBalls- Lord of Titan
- Posts : 1121
Join date : 2010-12-06
Re: Kill Team
Im out as well bud. This friday ended up being the only day that worked for our gaming group xmas party... the majority won over despite my protests.
System Commander- System Commander
- Posts : 4695
Join date : 2008-02-26
Re: Kill Team
For the people who can't make it, Comabt Patrol tourney. Soon
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: Kill Team
So, just for the sake of sanity... Blood for the Blood God and kill team.. i assume the entire unit needs to be destroyed to gain a blood point.. not individual dudes as per the Every man for himself rule? just thinking that summoning 80-250 points worth of models turn two cuz you killed (or were killed by) cultists might be unbalancing.
Rhaevyn- Lord of Titan
- Posts : 2465
Join date : 2011-08-19
Age : 45
Location : Mike Bidyk
Re: Kill Team
CSM
10 culstists with autoguns
6 Khorne bikes - Champ shrouded, one skilled rider, one stealth.
10 culstists with autoguns
6 Khorne bikes - Champ shrouded, one skilled rider, one stealth.
Rhaevyn- Lord of Titan
- Posts : 2465
Join date : 2011-08-19
Age : 45
Location : Mike Bidyk
Re: Kill Team
Mike- yes, that's how it would work.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: Kill Team
As a side note: Brotherhood of Psykers works as it normally would. *One dude* focuses the power.
How should any powers work? Hammerhand goes off for whole unit or just the one dude?
Who can even get psykers? GK, 1000 sons, A few nods????
How should any powers work? Hammerhand goes off for whole unit or just the one dude?
Who can even get psykers? GK, 1000 sons, A few nods????
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: Kill Team
Aaaaaand.... they're painted.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: Kill Team
Roland wrote:As a side note: Brotherhood of Psykers works as it normally would. *One dude* focuses the power.
How should any powers work? Hammerhand goes off for whole unit or just the one dude?
Who can even get psykers? GK, 1000 sons, A few nods????
I would suggest buffs only work while the squad stays in normal 2" coherency or designate a model it extends from. doesn't make sense a 20m csm squad becomes invisible (exaggerating but still).
judchic- Lord of Titan
- Posts : 1054
Join date : 2008-10-20
Age : 36
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