Skilled Riders
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Skilled Riders
Now most of you know my...opinion on the lack of skilled riders for my bikes. I did however, find something interesting when I was going through the rule book looking for loopholes. Apparently the wording of the Skilled Riders entry in the universal special rules (pg 76) says that "The rider... may re-roll the dice for failed dangerous terrain tests as long as its unit type is bike or cavalry."
Now what I get from this is that as long as the unit type is a bike, all bikes get the Skilled Riders special rule automatically. Thoughts?
Now what I get from this is that as long as the unit type is a bike, all bikes get the Skilled Riders special rule automatically. Thoughts?
Mr Anderson- Mystic
- Posts : 159
Join date : 2008-03-13
Age : 40
Location : Saskatoon Saskatchewan!
Re: Skilled Riders
i would say no as every other unit has all special rules listed in their unit entry in each codex.
Veyure- Inquisitor
- Posts : 699
Join date : 2008-03-19
Age : 39
Re: Skilled Riders
Ah, that is true but the Turbo-Boost special rule isn't listed in their unit entry either and it still applies, it even has close to the same wording as each other.
Mr Anderson- Mystic
- Posts : 159
Join date : 2008-03-13
Age : 40
Location : Saskatoon Saskatchewan!
Re: Skilled Riders
I think you might be digging to hard on this one. In the book, it does every bike has the ability to turbo boost, however is does not say every bike has skilled riders.
You still have to have the actual ability listed in your codex entry to have the skill. The reason why they say bike or cavalry for dangerous tests is because all units have to make dangerous tests when they deeepstrike now, as well as jump units landing in terrain. If you have skilled riders and a jump pack, it doesnt work.
So, the basics of it is.. it has to say skilled riders in your codex entry just as it would have to say Feel no Pain, Scouts, etc.
You still have to have the actual ability listed in your codex entry to have the skill. The reason why they say bike or cavalry for dangerous tests is because all units have to make dangerous tests when they deeepstrike now, as well as jump units landing in terrain. If you have skilled riders and a jump pack, it doesnt work.
So, the basics of it is.. it has to say skilled riders in your codex entry just as it would have to say Feel no Pain, Scouts, etc.
System Commander- System Commander
- Posts : 4695
Join date : 2008-02-26
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