Nothing is Safe..
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Aegwymourn
Lore Weaver
Planes
Guardian Angel
8 posters
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Nothing is Safe..
Hmmmm... I wonder what they are hinting at in "Nothing is Safe" teaser trailer..... LOL!!!!
Hopefully it will be a good codex.....nothing crazy broken that you "HAVE" to take the unit, but nothing so crappy that it will "NEVER" be in a list.....but then again, that is my hope for every new codex. We shall see....
Hopefully it will be a good codex.....nothing crazy broken that you "HAVE" to take the unit, but nothing so crappy that it will "NEVER" be in a list.....but then again, that is my hope for every new codex. We shall see....
Guardian Angel- Grandmaster
- Posts : 425
Join date : 2008-03-11
Re: Nothing is Safe..
All the new kits are up for pre-order now, so the high res photos of the kits are available for us to look at now.
Planes- Lord of Titan
- Posts : 3156
Join date : 2011-11-27
Location : Mai'laun
Re: Nothing is Safe..
Guardian Angel wrote:Hmmmm... I wonder what they are hinting at in "Nothing is Safe" teaser trailer..... LOL!!!!
Hopefully it will be a good codex.....nothing crazy broken that you "HAVE" to take the unit, but nothing so crappy that it will "NEVER" be in a list.....but then again, that is my hope for every new codex. We shall see....
I got money on Squats.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: Nothing is Safe..
Sadface that the primarius power is dominion for an extra 6" of synapes. Very disappointing in terms of doing something creative. I suppose we'll have to see how the rest of the power stack up.
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: Nothing is Safe..
thats what it did in the last dex.....not seeing a problem
HiveMindRuik- Assassin
- Posts : 365
Join date : 2009-08-13
Age : 32
Location : Saskatoon
Re: Nothing is Safe..
Well when you compare it to other primaris powers (prescience, psychic scream) it doesn't really stack up. When they re-write codecii it gives them the opportunity to do new and creative things (like balance powers) and I had never seen anyone cast dominion before so I guess I'm just a little disappointed. Especially since if the other powers are similar I know that I'd just be back to swapping for Biomancy on a lot of stuff.
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: Nothing is Safe..
I heard it extends Shadow of the Warp by 6" as well???
Lore Weaver- Lord of Titan
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Join date : 2010-01-05
Re: Nothing is Safe..
Rumors are starting to spin about wave 2 of Tyranids being released in conjunction with the Iyanden Apoc Battlezone.
Planes- Lord of Titan
- Posts : 3156
Join date : 2011-11-27
Location : Mai'laun
Re: Nothing is Safe..
Lore Weaver wrote:I heard it extends Shadow of the Warp by 6" as well???
Well they have 1/2 of the text listed (its partially showing under the psychic cards) it doesn't appear so.
Aegwymourn- Lord of Titan
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Join date : 2012-07-01
Location : Rosetown
Re: Nothing is Safe..
Aegwymourn wrote:Lore Weaver wrote:I heard it extends Shadow of the Warp by 6" as well???
Well they have 1/2 of the text listed (its partially showing under the psychic cards) it doesn't appear so.
last i heard synapse range had been reduced to 6", and certain Full units (warriors), while being a full unit, extended the range to 12", so moving up to 12 for other units would be most helpful, yes not quite as hurty as some other primaris, still very useful
HiveMindRuik- Assassin
- Posts : 365
Join date : 2009-08-13
Age : 32
Location : Saskatoon
Re: Nothing is Safe..
is synapse really that important anymore?
i've only played like 10 games against nids in the last two years, but i can't remember a single one where synapse played a major roll. hell sometimes being out of synapse was a bonus as stuff got rage for free.
i've only played like 10 games against nids in the last two years, but i can't remember a single one where synapse played a major roll. hell sometimes being out of synapse was a bonus as stuff got rage for free.
Rhaevyn- Lord of Titan
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Join date : 2011-08-19
Age : 45
Location : Mike Bidyk
Re: Nothing is Safe..
Lurking Biovores suck.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: Nothing is Safe..
Lore Weaver wrote:Lurking Biovores suck.
They still shoot if they have line of sight to something.
Other than that I've had the odd group of gaunts get out of range. Usually though if you are short synapse the game isn't going well (or your list was poorly designed).
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: Nothing is Safe..
The White Dwarf talks about synapse being more important because if you have gribblies out of range the result can be much harsher.
miv305- Crusader
- Posts : 299
Join date : 2008-05-16
Re: Nothing is Safe..
Maybe similar to daemonic instability?
superdeuxlol- Assassin
- Posts : 389
Join date : 2012-11-16
Re: Nothing is Safe..
Or perhaps something where they will attack closest unit (friend or foe) if they are out of synapse. Kinda like a new version of instinctive behavior.
It is kind of something that you can control, by always being further away then the enemy from the instinctive unit, but the enemy could use against you if they were clever.
This, of course, would make lurking biovores behind your lines even worse....lol.
It is kind of something that you can control, by always being further away then the enemy from the instinctive unit, but the enemy could use against you if they were clever.
This, of course, would make lurking biovores behind your lines even worse....lol.
Guardian Angel- Grandmaster
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Join date : 2008-03-11
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