~Imperial Knight: renegade!~

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~Imperial Knight: renegade!~

Post  Paz on Mon Apr 18, 2016 12:23 pm

At $235 CDN its a steal! Two knights and a sanctum Imperialis? Whats that, $100+ discount?

Also, chaos can finally take Knights:

Also, look closely, you can replace each arm with doubles of the weapons!

Double thermal cannons? Double gatling cannon? 4 shot battlecannon? Ohh la la

This counts as CSM for allies, so even orks can take a knight now!
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Re: ~Imperial Knight: renegade!~

Post  Planes on Mon Apr 18, 2016 5:45 pm

I had done some rough math earlier, and you essentially get the Paladin for free.

Good catch on the orks bit, though. Nice to know all those looted knights I've seen in galleries will have rules support now.

So now we have two rule sets for chaos knights: FW for the ones that are all daemoned up, and now the renegaades for the recently turned (and better equipped). I am going to need so many magnets for this, I'm glad I can scrap the dead hard drives at work for them.

I use every part of the Space Buffalo.
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