1000 pt Hunter Cadre

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1000 pt Hunter Cadre

Post  Spamus Eatus on Wed Jan 06, 2016 2:53 pm

This is what I think I will be using for the next phase.  It's had a few changes since my last game with Paz.
(Edited for spacing)

Tau 1000 Hunter Cadre
Reroll Warlord Trait (locked in)
Units may combine fire, 3 or more = +1BS
Support Fire out to 12"
Units within 12" of commander may run then shoot


HQ
Shas'O Ra'Lai 190

ELITES
Crisis Suit 57
TL Missilepod, Missilepod
Crisis Suit 57
TL Missilepod, Missilepod

Crisis Suit 55
Plasmagun, Ion Blaster, Advanced Targeting
Crisis Suit 55
Plasmagun, Ion Blaster, Advanced Targeting

TROOPS
Firewarrior Team 167
Shas'Ui, Markerlight, Targetlock, Seeker Turret, 2x Drones
11x Firewarriors

Firewarrior Team 118
Shas'Ui
11x Firewarriors

Firewarrior Team 118
Shas'Ui
11x Firewarriors

FAST ATTACK
Pirhana Attack Speeder 50
Fusion Blaster

HEAVY SUPPORT
Broadside Suit 65
TL Railrifle, TL Plasmagun
Broadside Suit 65
TL Railrifle, TL Plasmagun


Last edited by Spamus Eatus on Wed Jan 06, 2016 6:40 pm; edited 1 time in total

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Re: 1000 pt Hunter Cadre

Post  Roland on Wed Jan 06, 2016 3:40 pm

That's the XV 9 commander from FW correct?

Btw am I the only one annoyed by 9s and 10s in the hazard and riptide suits?

Ben, that looks sick.

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Re: 1000 pt Hunter Cadre

Post  Paz on Wed Jan 06, 2016 3:42 pm

o'really is super sick at low points games. He's basically able to roll around assassinating peeps without the worry larger games bring to single model units.

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Re: 1000 pt Hunter Cadre

Post  GingerBalls on Wed Jan 06, 2016 4:38 pm

You won't get to use combined firepower or re-roll warlord trait without using the hunter contingent which requires another auxiliary formation. The hunter cadre alone only gets the run/flat-out and shoot within 12" of commander and 12" supporting fire. Which, is still pretty good.

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Re: 1000 pt Hunter Cadre

Post  Roland on Wed Jan 06, 2016 5:48 pm

Drone network is 56 pts...

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Re: 1000 pt Hunter Cadre

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