Waaaagggh Krippeltrakks

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Waaaagggh Krippeltrakks

Post  Roland on Wed Jul 09, 2014 12:32 am

Poor Krippeltrakks. He's beside himself. His ragtag group of Goff and Bad Moon boyz have followed him from Piscinca to Medusa V to Purgatory and beyond.... but they don't look good. Their Cybork implants seem to be on the fritz, the Deffrolla don't seem to roll as well, and their dakkajet did't seem to have as much dakka. The Mekboyz seemed excited about the stash of bitz and gubbins they found and set to making Deff Koptas and Trukks. It just didn't seem like the scales evened out. It ade him angry and he reached out and pulped the unfortunate Grot who happened to be walking by. Only one thing would make him feel better.

"BOYZ!!!! Mount up!!! It's Clobberin' time!!!"

"erewego'erewego"erewego'erewego.......

Warboss Krippletrakks, MegaArmor, (100)

Mad Dok Grotsnik (160)

4 MegaNobs (160)
Trukk (30)

19 Slugga Boyz + Nob w/ PK and Boss Pole, 2 big shootas (165)

19 Shoota Boyz + Nob w/ PK and Boss Pole, 2 rokkit launchas (185)

9 Shoota Boyz + Nob w/ PK and Boss Pole, 1 big shootas (115)
Trukk (30)

Dakkajet, supashoota, flyboss (145)

5 Deffkoptas, 5 t/l rokkits and 1 buzzsaw (175)

12 Lootas (168)
Trukk (30)

Battlewagon, Deffrolla, 2 Big shootas, 2 rokkits (140)

Batlewagon, deffrolla, 3 Big shootas, kannon (145)

I get 1748/1750.
Not sure of Grotsnik still does anything, I'll run him for a bit. Past that, its run up the BW and trukks, and try and assault the hell out of someone.

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Re: Waaaagggh Krippeltrakks

Post  Lore Weaver on Wed Jul 09, 2014 11:05 am

Up for a test game next week?

I'm still working on my listy-list.

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Re: Waaaagggh Krippeltrakks

Post  Roland on Wed Jul 09, 2014 11:25 am

Yep, how's next Friday work for you?

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Re: Waaaagggh Krippeltrakks

Post  Planes on Wed Jul 09, 2014 10:50 pm

Would the green skins be down for a throw down on Saturday?

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Re: Waaaagggh Krippeltrakks

Post  superdeuxlol on Wed Jul 09, 2014 11:16 pm

I'd put more of the thingssss on the warboss! Like a lucky stick! Otherwise I like this list.

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Re: Waaaagggh Krippeltrakks

Post  Aegwymourn on Thu Jul 10, 2014 7:58 am

Or the thinking cap or w/e. Both of those relics are basically auto-includes.

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Re: Waaaagggh Krippeltrakks

Post  Roland on Sat Jul 12, 2014 9:52 pm

Win vs drews iyunden Eldar. Krippletrakks took out a wraithlord, wraithknight and a wraithguard stragler.

That said, my 50 boys were down to less than 10 by the end of the game. May try Finkin Cap and or lucky stick. Just have to shave points. Still not sold on Grotsnik, he brings rampage and that's about it. A Painboy would cover almost anything else.

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Re: Waaaagggh Krippeltrakks

Post  Sythenil on Sat Jul 12, 2014 10:43 pm

The Sentinals of Terra stand ready to make manifest the Emperors Will and defend the honour of the Imperium..... If the Orks are brave enough to stand before them?

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Re: Waaaagggh Krippeltrakks

Post  Roland on Sat Jul 12, 2014 11:10 pm

Have to see how my schedule looks. Friday night's and possible weekend is all ive had free time for. If work lightens up after Friday, I should have some free time for games again.


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Re: Waaaagggh Krippeltrakks

Post  Lore Weaver on Tue Jul 15, 2014 9:13 am

The competition!

Sorcerer: spell familiar; sigil of corruption; Psyker (Mastery Level 3) 150

3 Mutilators: Mark of Tzeentch; Veterans of the Long War 201

10 Thousand Sons: icon of flame 280
5 Thousand Sons 150
Chaos Rhino: Havoc launcher 47
10 Chaos Cultists: heavy stubber 55

Forgefiend: ectoplasma cannon 200
3 Obliterators: Mark of Tzeentch; Veterans of the Long War 243

Heralds of Chaos
Herald of Tzeentch: Psyker (Mastery Level 3); Exalted Reward; Burning Chariot 175

16 Pink Horrors of Tzeentch: Iridescent Horror 149

Burning Chariot of Tzeentch: Exalted Flamer 100

1,750 points

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Re: Waaaagggh Krippeltrakks

Post  judchic on Tue Jul 15, 2014 6:45 pm

GASP!
MUTILATORS?!?!?!




I approve.

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Re: Waaaagggh Krippeltrakks

Post  superdeuxlol on Tue Jul 15, 2014 6:51 pm

Invisible mutilators?

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Re: Waaaagggh Krippeltrakks

Post  Aegwymourn on Tue Jul 15, 2014 9:19 pm

superdeuxlol wrote:Invisible mutilators?

Just with endurance proved to be to much for my GK. Spent the whole game moving away from them.

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Re: Waaaagggh Krippeltrakks

Post  superdeuxlol on Tue Jul 15, 2014 11:06 pm

Aegwymourn wrote:
superdeuxlol wrote:Invisible mutilators?

Just with endurance proved to be to much for my GK. Spent the whole game moving away from them.

Invisible, enduranced, hammer handed?

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Re: Waaaagggh Krippeltrakks

Post  Roland on Tue Jul 15, 2014 11:08 pm

Its ok, they can't hurt Painty!!!

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Re: Waaaagggh Krippeltrakks

Post  Lore Weaver on Wed Jul 16, 2014 12:31 pm

I just realized I don't get to pick Psychic Powers & Warlord Trait if I have Daemon allies. Back to the drawing board!


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Re: Waaaagggh Krippeltrakks

Post  Rhaevyn on Wed Jul 16, 2014 3:32 pm

Moar thousand sons. and a second Sorcerer or a Daemon prince. list is in need of some smashy.

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Re: Waaaagggh Krippeltrakks

Post  Lore Weaver on Wed Jul 16, 2014 4:26 pm

Rhaevyn wrote:Moar thousand sons. and a second Sorcerer or a Daemon prince. list is in need of some smashy.

Daemon Prince... with Daemonology, with a spell familiar.  *cough cough*  And he's Tzeentch.  New listy list soon!

Edit: I kinda wanted to build a Skeksi looking dude (like, dark crystal), without wings and a staff of somekind to be a on-the-ground CSM/Daemons Tzeentch sorcerer type thing. Not sure exactly how... but it's a super interesting idea. Not super great on the table, because T5 with 4 wounds at a high point investment is a bad idea. But it'd look cool!

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Re: Waaaagggh Krippeltrakks

Post  Lore Weaver on Thu Jul 17, 2014 10:21 am

I'll post the update list in a bit, but.

Dropped the Daemons, took a prince, lvl 3 with wings and armour and a familiar.
Added a unit of Raptors.

The prince will be my warlord, with the infiltrating warlord trait.

Prince powers:
- Doombolt | Firestorm (free)
- Daemonology Summon
- Daemonology +1 invul save for daemons thingy

Sorcerer powers
- Doombolt | Firestorm (free)
- Endurance
- Invis

Tzeentch Powers for dubers
- Doombolt | Firestorm (free) -- x2

Any summoned horrors will just take the Change Primaris (2D6, 3D6, 4D6 S5 shots) to keep book keeping low. (like they'll have dice leftover...)

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Re: Waaaagggh Krippeltrakks

Post  MickJag67 on Thu Jul 17, 2014 6:27 pm

Need more Boyz!! I never leave home without two squads of 30, sometimes three! Grotsnick is just an overpriced Painboy

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Re: Waaaagggh Krippeltrakks

Post  Rhaevyn on Thu Jul 17, 2014 9:44 pm

Dunno mark, hopefully the spell familiars make the difference, so far psy powers have been pretty lackluster in my 4 games of 7th. lots of fail to cast, lots of deny the witch. even lots of perils. spell familiars definitly make a huge difference, but i dunno about designing my list around it. will be interesting to see how it works for you.

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Re: Waaaagggh Krippeltrakks

Post  superdeuxlol on Thu Jul 17, 2014 10:35 pm

MickJag67 wrote:Need more Boyz!! I never leave home without two squads of 30, sometimes three! Grotsnick is just an overpriced Painboy

With the loss of fearless on large squads they can be a nuisance to keep under control, that being said I generally run 3 squads of 20. I may start running less and just run more stuff. Going to try it anyhow for a few games.

Grotsnik grants fearless, has a klaw, a shoota and is T5 with a 4+ save over top of what a painboy provides. I think both are pretty damn good now but Grotsnik is stronk. I even think him in the squad of meganobz could be good to make use of rampage.

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Re: Waaaagggh Krippeltrakks

Post  MickJag67 on Sun Jul 20, 2014 8:39 pm

Yéah i hear ya i was totally thinking of Zogwort instead. Doesn't matter now though he's outskies

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Re: Waaaagggh Krippeltrakks

Post  Roland on Sun Jul 20, 2014 10:44 pm

Krippeltrakks + grotsnik + meganobz + lucky stikk = win.

The deff koptas aren't doing much. I think I might be better served by some bikers.

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Re: Waaaagggh Krippeltrakks

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