blight grenades - wait, what?

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blight grenades - wait, what?

Post  Rhaevyn on Tue Jun 17, 2014 3:42 pm

rulebook wrote:DEFENSIVE GRENADES
Defensive grenades, such as the photon grenades of the Tau, which emit multi-spectrum light and a sonic burst, have dual uses. When being charged, these are thrown to disorient the enemy attack; against shooting, they’re hurled to throw up clouds of concealing gas or smoke.

Shooting
When a unit armed with defensive grenades makes a shooting attack, one model can choose to throw a grenade, rather than using another shooting weapon.

Range 8" Str 1 Ap - Assault 1, Blast, Blind

So plague marines got worse cuz poison needs higher strength for rerolls. But the idea of chucking a blight grenade in before the charge and forcing your enemy down to I1 seems fairly good to me. Too bad its blast.. or it would be the ultimate"defensive grenade" for overwatch.

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Re: blight grenades - wait, what?

Post  Planes on Tue Jun 17, 2014 4:30 pm

Even if it weren't blast, I'm not sure how "ultimate" it would be, as only one model in a unit can toss one.

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Re: blight grenades - wait, what?

Post  Rhaevyn on Tue Jun 17, 2014 7:57 pm

not going to cause a bunch of wounds, but reducing your enemy to I 1 when your dudes are I3 is pretty snazzy.

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Re: blight grenades - wait, what?

Post  Planes on Tue Jun 17, 2014 8:13 pm

Don't you have to cause a wound to force the test, though?

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Re: blight grenades - wait, what?

Post  judchic on Tue Jun 17, 2014 9:09 pm

nope. 1 test if a model is hit at the end of the phase.

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Re: blight grenades - wait, what?

Post  Matthew G on Wed Jun 18, 2014 9:00 am

judchic wrote:nope. 1 test if a model is hit at the end of the phase.

Since it's a blast, does that mean that only models under the blast have to test, and that the rest of the models in the unit still strike at regular sequence?

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Re: blight grenades - wait, what?

Post  Spamus Eatus on Wed Jun 18, 2014 9:10 am

Nope, a blind attack affects the whole unit. Make an Init test, if you fail, reduced to WS/BS 1 till the end of your next turn. Pretty nasty if you're something like Orks with I2. The really funny thing is that firewarriors have blind grenades and can be hitting you on 3's in CC LAWL Very Happy

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Re: blight grenades - wait, what?

Post  judchic on Wed Jun 18, 2014 10:53 am

Spamus Eatus wrote:Nope, a blind attack affects the whole unit.  Make an Init test, if you fail, reduced to WS/BS 1 till the end of your next turn.  Pretty nasty if you're something like Orks with I2.  The really funny thing is that firewarriors have blind grenades and can be hitting you on 3's in CC LAWL Very Happy

and will still lose to almost anything even with that buff lol.

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Re: blight grenades - wait, what?

Post  Spamus Eatus on Wed Jun 18, 2014 11:07 am

Oh most cettainly. Its still amusing though.

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Re: blight grenades - wait, what?

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