1500 Farsight Enclaves List

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1500 Farsight Enclaves List

Post  Lore Weaver on Fri Dec 06, 2013 1:34 pm

HQ:
Commander man with 2xMissile Pods, Target Lock, Stim, Talisman = 160

Troops:
1. 3xSuits with 2xFusion Guns, Bonding Knife = 159
2. 3xSuits with 2xPlasma Guns, Bonding Knife = 159
3. 13xKroot with Sniper rounds (7pts each??) = 91

Elites:
1. Riptide with Stim, ECPA, Skyfire, Heavy Burst, Missiles = 250
2. Riptide with Ion, Interceptor, Fusion Guns, Skyfire = 210

Heavy:
1. 3xBroadsides with Skyfire, Bonding Knife, Rail Guns, Plasma = 258
2. 3xBroadsides with Interceptor, HYMP, Missiles, Bonding Knife = 213

= 1500

---

To 1750

Allied Eldar:  Farseer w\ Spear 105, 16xGuardians?  (or 5xDire Avengers in a Serpent and shave 50pts off from above)

Edit: Suits and Kroot Deepstrike // Outflank. Commander joins a unit of broadsides.

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Re: 1500 Farsight Enclaves List

Post  Rhaevyn on Fri Dec 06, 2013 2:27 pm

lots of boom there. seems like too few models for the pricetag. but its all fairly resiliant. have to see it on the table to really judge.

no marker lights?

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Re: 1500 Farsight Enclaves List

Post  Lore Weaver on Fri Dec 06, 2013 2:34 pm

Rhaevyn wrote:no marker lights?
Ya, I'm kinda worried about that. The Broadsides are all twin-linked, the ECPA re-rolls 1's (58% hits)...

Might take a Marker-Drone unit and put a Drone Controller on the Commander...

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Re: 1500 Farsight Enclaves List

Post  Aegwymourn on Fri Dec 06, 2013 2:40 pm

With such a low model count it is going to tight vs some lists. Espeically without an aegis to make sure that your broadsides get a cover save of some kind.

However double Riptide at 1500 is hard to deal with for a lot of armies. Although I'm still not sold on the Heavy Burst Cannon.

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Re: 1500 Farsight Enclaves List

Post  Lore Weaver on Fri Dec 06, 2013 2:53 pm

Aegwymourn wrote:With such a low model count it is going to tight vs some lists. Espeically without an aegis to make sure that your broadsides get a cover save of some kind.

However double Riptide at 1500 is hard to deal with for a lot of armies. Although I'm still not sold on the Heavy Burst Cannon.
Burst Cannon's performed very well in almost every game (except vs Mike, because he killed it on turn 2).

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Re: 1500 Farsight Enclaves List

Post  Aegwymourn on Fri Dec 06, 2013 3:25 pm

I'm not saying it is bad, I just dunno if it is better than an Ion Accelerator.

To be fair our Tau lists look very different. I generally have 1-2 full squads of fire warriors for str5/ap5 spam so the idea of having a bunch of str6/ap4 shots doesn't appeal. A str 8/ap2 pie plate though... delicious. Razz 

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Re: 1500 Farsight Enclaves List

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