Dreadnought-Knight

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Dreadnought-Knight

Post  Aegwymourn on Thu Oct 03, 2013 12:38 pm

So I wanted a Dreadknight for my new Grey Knight army since conceptually I like the idea of a big mech/machine designed to go toe to toe with Greater Demons and whatnot (and my love of giant robots). However, I cannot stand the baby on board look with the current model. With that in mind last night I made this.



It was an actually very simple conversion and I am happy with the results. It does suffer slightly from tiny torso syndrome, but since the actual conversion portion took < 35 minutes I'm ok with it.

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Re: Dreadnought-Knight

Post  Rhaevyn on Thu Oct 03, 2013 1:26 pm

needs a giant codpiece of some kind.

but otherwise, its awesome

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Re: Dreadnought-Knight

Post  Planes on Thu Oct 03, 2013 1:42 pm

It looks pretty solid. If you wanted to give it some more height, you could always put some Space Marine banners on the "shoulders" of the Dreadnought portion, have them flying his heraldry and such.

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Re: Dreadnought-Knight

Post  Aegwymourn on Thu Oct 03, 2013 1:54 pm

Thanks Mike. I was tempted to try and keep a part as a codpiece, might have to see what I can come up with Razz 

Well its less vertical height but more the fact that each arm/leg is roughly the same size as the entire torso. Its not a big enough deal for me to put more work into it with how easy the conversion was (basically cut 2 pieces off the dreadknight kit and then drill/trim the arms/nubs so the arms would attach).

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Re: Dreadnought-Knight

Post  Guest on Thu Oct 03, 2013 2:01 pm

You could cut a bit off the top of the legs, make them a little more proportional maybe

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Re: Dreadnought-Knight

Post  Aegwymourn on Thu Oct 03, 2013 2:07 pm

At that point the arms are left huge. Like I said, I think its fine for the amount of time I put into it. Also the Dreadnought portion was already put together, so if I started from scratch with both kits I could mesh them a bit better.

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