1750 Grey Knights....
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1750 Grey Knights....
So feeling like something different. I have a 2000 point list made up, but then I got Ian's Purgatory Strike Force, and it's mostly assembled. I'd only have to finish building the Storm Raven and stick two hammers on Terminators, and this ones ready for painting. Mark, if I get the raven done this is what you'll be facing.
One termie squad takes the Raider, the other is joined by the GM and takes the Raven. The PF Dread likely tags along.
I got lots o Str 4-6 shooting, some high Str from the Raider and Raven and the Dreads, and can pour some Psycannon on the low AV stuff. I have hammers mixed in for CC fun, some halbreds to get the INIT drop on people. Main issues I see is that there are only 21 bodies (granted 11 are in Termie armor) so my die rolling means I'll have to deal with having next to no people left.
1750 Pts - Grey Knights Roster - GK vs Mark
Total Roster Cost: 1750
HQ: Grey Knight Grand Master (1#, 175 pts)
1 Grey Knight Grand Master, 175 pts
Troops: Grey Knight Strike Squad (6#, 185 pts)
1 Grey Knight Strike Squad, 0 pts
1 Justicar, 20 pts
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Daemonhammer 10)
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Falchions 10)
1 Grey Knight, 25 pts = (base cost 20 + Nemesis Force Halberd 5)
1 Grey Knight, 30 pts = (base cost 20 + Psycannon 10)
1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)
Troops: Grey Knight Strike Squad (6#, 185 pts)
1 Grey Knight Strike Squad, 0 pts
1 Justicar, 20 pts
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Daemonhammer 10)
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Falchions 10)
1 Grey Knight, 25 pts = (base cost 20 + Nemesis Force Halberd 5)
1 Grey Knight, 30 pts = (base cost 20 + Psycannon 10)
1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)
Troops: Grey Knight Terminator Squad (5#, 225 pts)
1 Grey Knight Terminator Squad, 0 pts
1 Terminator Justicar, 40 pts
2 Terminators, 80 pts = 2 * 40
1 Terminator, 40 pts
1 Terminator, 65 pts = (base cost 40 + Psycannon 25)
Troops: Grey Knight Terminator Squad (5#, 225 pts)
1 Grey Knight Terminator Squad, 0 pts
1 Terminator Justicar, 40 pts
2 Terminators, 80 pts = 2 * 40
1 Terminator, 40 pts
1 Terminator, 65 pts = (base cost 40 + Psycannon 25)
Fast Attack: Stormraven Gunship (1#, 235 pts)
1 Stormraven Gunship, 235 pts = (base cost 205) + Hurricane Bolters (each side) 30
Heavy Support: Dreadnought (1#, 135 pts)
1 Dreadnought, 135 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10 + Twin-Linked Autocannon 5)
Heavy Support: Dreadnought (1#, 130 pts)
1 Dreadnought, 130 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10)
Heavy Support: Land Raider (1#, 255 pts)
1 Land Raider, 255 pts
Composition Report:
HQ: 1 (1 - 2)
Elite: 0 (0 - 3)
Troops: 4 (2 - 6)
Fast: 1 (0 - 3)
Heavy: 3 (0 - 3)
Fort: 0 (0 - 1)
One termie squad takes the Raider, the other is joined by the GM and takes the Raven. The PF Dread likely tags along.
I got lots o Str 4-6 shooting, some high Str from the Raider and Raven and the Dreads, and can pour some Psycannon on the low AV stuff. I have hammers mixed in for CC fun, some halbreds to get the INIT drop on people. Main issues I see is that there are only 21 bodies (granted 11 are in Termie armor) so my die rolling means I'll have to deal with having next to no people left.
1750 Pts - Grey Knights Roster - GK vs Mark
Total Roster Cost: 1750
HQ: Grey Knight Grand Master (1#, 175 pts)
1 Grey Knight Grand Master, 175 pts
Troops: Grey Knight Strike Squad (6#, 185 pts)
1 Grey Knight Strike Squad, 0 pts
1 Justicar, 20 pts
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Daemonhammer 10)
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Falchions 10)
1 Grey Knight, 25 pts = (base cost 20 + Nemesis Force Halberd 5)
1 Grey Knight, 30 pts = (base cost 20 + Psycannon 10)
1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)
Troops: Grey Knight Strike Squad (6#, 185 pts)
1 Grey Knight Strike Squad, 0 pts
1 Justicar, 20 pts
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Daemonhammer 10)
1 Grey Knight, 30 pts = (base cost 20 + Nemesis Falchions 10)
1 Grey Knight, 25 pts = (base cost 20 + Nemesis Force Halberd 5)
1 Grey Knight, 30 pts = (base cost 20 + Psycannon 10)
1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)
Troops: Grey Knight Terminator Squad (5#, 225 pts)
1 Grey Knight Terminator Squad, 0 pts
1 Terminator Justicar, 40 pts
2 Terminators, 80 pts = 2 * 40
1 Terminator, 40 pts
1 Terminator, 65 pts = (base cost 40 + Psycannon 25)
Troops: Grey Knight Terminator Squad (5#, 225 pts)
1 Grey Knight Terminator Squad, 0 pts
1 Terminator Justicar, 40 pts
2 Terminators, 80 pts = 2 * 40
1 Terminator, 40 pts
1 Terminator, 65 pts = (base cost 40 + Psycannon 25)
Fast Attack: Stormraven Gunship (1#, 235 pts)
1 Stormraven Gunship, 235 pts = (base cost 205) + Hurricane Bolters (each side) 30
Heavy Support: Dreadnought (1#, 135 pts)
1 Dreadnought, 135 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10 + Twin-Linked Autocannon 5)
Heavy Support: Dreadnought (1#, 130 pts)
1 Dreadnought, 130 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10)
Heavy Support: Land Raider (1#, 255 pts)
1 Land Raider, 255 pts
Composition Report:
HQ: 1 (1 - 2)
Elite: 0 (0 - 3)
Troops: 4 (2 - 6)
Fast: 1 (0 - 3)
Heavy: 3 (0 - 3)
Fort: 0 (0 - 1)
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 1750 Grey Knights....
Looks .... interesting? Old school double rock list. I'd say versus some people who are not prepared for it you should do well. Otherwise I think you are going to get de-meched and shot up early on. 12 MEQ and 10 TEQ are a bit light for me personally. Let us know how it goes!
Aegwymourn- Lord of Titan
- Posts : 2536
Join date : 2012-07-01
Location : Rosetown
Re: 1750 Grey Knights....
Kachow....
Ezekiel 145
Librarian: power field generator; Psyker (Mastery Level 2). 375
• Command Squad: Standard of Devastation.
• Razorback: storm bolter; twin-linked lascannon.
5 Deathwing Terminators: chainfist; assault cannon. 245
5 Deathwing Terminators: chainfist; assault cannon. 245
10 Tactical Space Marines: Space Marine Sergeant (melta bombs); plasma pistol; storm bolter; plasma gun; plasma cannon. 190
10 Tactical Space Marines: Space Marine Sergeant (melta bombs); plasma pistol; storm bolter; plasma gun; plasma cannon. 190
3 Ravenwing Bikers: melta bombs; plasma gun. 100
3 Ravenwing Bikers: melta bombs; plasma gun. 100
5 Devastator Space Marines: 2× missile launcher (flakk missiles); 2× lascannon. 160
1,750 points
Ezekiel 145
Librarian: power field generator; Psyker (Mastery Level 2). 375
• Command Squad: Standard of Devastation.
• Razorback: storm bolter; twin-linked lascannon.
5 Deathwing Terminators: chainfist; assault cannon. 245
5 Deathwing Terminators: chainfist; assault cannon. 245
10 Tactical Space Marines: Space Marine Sergeant (melta bombs); plasma pistol; storm bolter; plasma gun; plasma cannon. 190
10 Tactical Space Marines: Space Marine Sergeant (melta bombs); plasma pistol; storm bolter; plasma gun; plasma cannon. 190
3 Ravenwing Bikers: melta bombs; plasma gun. 100
3 Ravenwing Bikers: melta bombs; plasma gun. 100
5 Devastator Space Marines: 2× missile launcher (flakk missiles); 2× lascannon. 160
1,750 points
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: 1750 Grey Knights....
If you're willing to let my proxy two Dark Talons, I'd like to try this list....
Ezekiel 310
• Command Squad: Standard of Devastation.
5 Deathwing Terminators: chainfist; assault cannon. 245
10 Tactical Space Marines: plasma pistol; plasma gun; plasma cannon. 180
10 Tactical Space Marines: Veteran Sergeant (melta bombs); plasma pistol; plasma gun; plasma cannon. 275
• Razorback: storm bolter; twin-linked lascannon.
Ravenwing Dark Talon 160
Ravenwing Dark Talon 160
Land Raider Crusader: multi-melta. 260
5 Devastator Space Marines: 2× missile launcher (flakk missiles); 2× lascannon. 160
1,750 points
Ezekiel 310
• Command Squad: Standard of Devastation.
5 Deathwing Terminators: chainfist; assault cannon. 245
10 Tactical Space Marines: plasma pistol; plasma gun; plasma cannon. 180
10 Tactical Space Marines: Veteran Sergeant (melta bombs); plasma pistol; plasma gun; plasma cannon. 275
• Razorback: storm bolter; twin-linked lascannon.
Ravenwing Dark Talon 160
Ravenwing Dark Talon 160
Land Raider Crusader: multi-melta. 260
5 Devastator Space Marines: 2× missile launcher (flakk missiles); 2× lascannon. 160
1,750 points
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: 1750 Grey Knights....
Proxy away. Want me to bring mine?
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 1750 Grey Knights....
Roland wrote:Proxy away. Want me to bring mine?
Do you have 2, or just the one? 'cause I could proxy my two Ork fighters.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: 1750 Grey Knights....
Just the one.
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 1750 Grey Knights....
I'll be good with the matched pair :-)Roland wrote:Just the one.
Lore Weaver- Lord of Titan
- Posts : 4609
Join date : 2010-01-05
Re: 1750 Grey Knights....
@Roland - if you're going to spend the points to give 1 guy per Strike Squad a Halberd why not give it to the Justicar? That way you can bop guys in challenges at initiative 6 plus he's got the extra attack.
miv305- Crusader
- Posts : 299
Join date : 2008-05-16
Re: 1750 Grey Knights....
Mike: would you so that for just PA or Termies too?
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
Re: 1750 Grey Knights....
For Terminators it's a tougher decision in my eyes as you actually get a benefit from keeping the sword (4++ instead of 5++). I'm admitedly a Hammer or Halberd guy and always played my Terminators as such.
Regarding PA squads, all my own Grey Knight lists had Halberds or Hammers on Justicars to take advantage of the extra attack. Yeah you lose a guy to perils now and again but honestly it never felt like a real issue...from what I hear about your rolling skills your mileage may vary
Regarding PA squads, all my own Grey Knight lists had Halberds or Hammers on Justicars to take advantage of the extra attack. Yeah you lose a guy to perils now and again but honestly it never felt like a real issue...from what I hear about your rolling skills your mileage may vary
miv305- Crusader
- Posts : 299
Join date : 2008-05-16
Re: 1750 Grey Knights....
1st go round. Crusade/
DoW vs Marks dakka angels. Loss 6-4.
The raven was my MVP, easily. The raider immobilized itself in a toxic pool on turn 1, but took no further damage. One dread (scoring thanks to the GM) found a skyfire nexus and pretended he was an IA SupA mortis dread.
I'm not wild about the 5 man PA squads. Could prob get 2 7-man sqds if I drop the razorbacks.
Things I did wrong. Should've driven up with the remaining razorbacks instead of getting into a pissing contest with that 10 man squad next to the Banner. Toward the end I should have shot the plasma cannon tactical dude, rather than the dev
Also I told mark the tourney was on the 27th, it's the 20th. A
DoW vs Marks dakka angels. Loss 6-4.
The raven was my MVP, easily. The raider immobilized itself in a toxic pool on turn 1, but took no further damage. One dread (scoring thanks to the GM) found a skyfire nexus and pretended he was an IA SupA mortis dread.
I'm not wild about the 5 man PA squads. Could prob get 2 7-man sqds if I drop the razorbacks.
Things I did wrong. Should've driven up with the remaining razorbacks instead of getting into a pissing contest with that 10 man squad next to the Banner. Toward the end I should have shot the plasma cannon tactical dude, rather than the dev
Also I told mark the tourney was on the 27th, it's the 20th. A
Roland- Lord of Titan
- Posts : 3544
Join date : 2011-01-26
Location : Saskatoon
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