Megagame Sunday in June

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Do you think you will show up for this event?

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Total Votes : 8

Megagame Sunday in June

Post  Termagant on Thu May 02, 2013 3:10 pm

I had an idea to run another mega game sometime in June, probably the 16th. Right now I am simply gauging interest to see if it is worth going for it. Also to get some constructive criticism about the format, etc.

Tentative plans:

No cost, no prizes
Limited to 4 on 4 (maybe 3 on 3 is better?)
1000 points each
Forge organization: 1 HQ 0-2 Elites 2-6 Troops 0-2 Fast Attack 0-2 Heavy Support
No allies?

Deployment: Dawn of War, roll for night fight
5 rounds
Goal: 8 objectives, colour coded. 4 will be able to be taken by troops or fast attack, 4 by heavy support or troops: 3 points each
Relic: 5 points
Kill points: 1 each
Slay the warlord: 1 point per warlord slain on enemy side
Linebreaker: 1 point
First blood: 1 point

We can try to put all Xenos on one side, or maybe roll for random teams. All allies will be treated as allies of convenience, neither hampering nor helping each other.

Thoughts?

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Re: Megagame Sunday in June

Post  Roland on Thu May 02, 2013 6:44 pm

Sounds good to me. I'd be in.

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Re: Megagame Sunday in June

Post  Guest on Thu May 02, 2013 10:15 pm

Sounds cool.

I also like the idea of themed teams, either Imperial+allies, or Chaos+allies, or Xenos mix up

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Re: Megagame Sunday in June

Post  Termagant on Fri May 03, 2013 10:46 am

4 on 4 sounds better upon further thought, or 3 on 3 with 1250 each. 3000 simply isn't mega battle proportions.

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Re: Megagame Sunday in June

Post  Dom.0 on Fri May 03, 2013 12:11 pm

the ranks of the kato 5th army are in

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Re: Megagame Sunday in June

Post  Termagant on Sat May 04, 2013 12:33 am

There is no sign up yet and it is not even guaranteed to happen, but I am glad to see some people with interest.

Does anyone have a suggestion that they think would make it better?

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Re: Megagame Sunday in June

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