~Why is there even a warpsword option?~

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~Why is there even a warpsword option?~

Post  Paz on Mon Mar 11, 2013 9:57 pm

A Soul Grinder can take a warp sword. But why?

A iron claw is Sx2, ap2, free, unwieldy (why this is even a rule listed, walkers ignore unwieldy...), or pay 25 points for a s6 ap3 sword,, master crafted..... what?

why does Iron Claw have the unwieldy rule? a soul grinder is the only thing that can take it, and its a walker, so ignores the rule.

Why is there a warp sword option for 25pts? why would you lower your strength, go from ap2-3, just for a single reroll from master-craft?

or am i missing something?

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Re: ~Why is there even a warpsword option?~

Post  dusktiger on Mon Mar 11, 2013 11:47 pm

probably a cut and paste job on the weapon description, and someone forgot to delete the unwieldy rule

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Re: ~Why is there even a warpsword option?~

Post  Lore Weaver on Tue Mar 12, 2013 7:45 am

Plus one attack. They're both specialist weapons.

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Re: ~Why is there even a warpsword option?~

Post  judchic on Tue Mar 12, 2013 8:19 am

I don't think walkers ignore unwieldy... The profile for dccw doesn't have it in the rules...
He might be init 1 in cc.

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Re: ~Why is there even a warpsword option?~

Post  Roland on Tue Mar 12, 2013 8:38 am

They ignore it, Helbrute and DA Dreads have Power fists, not DCCW. DCCW doesn't exist as such anymore.

Its either under walkers or unwieldy in the BRB.

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Re: ~Why is there even a warpsword option?~

Post  Lore Weaver on Tue Mar 12, 2013 8:41 am

Also, S6 AP3 with a re-roll is better than S8 AP2 without against MEQ, but also, +1 Attack (Two specialist weapons)

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Re: ~Why is there even a warpsword option?~

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