What I'm thinking for DA Now...

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What I'm thinking for DA Now...

Post  Lore Weaver on Wed Jan 23, 2013 10:13 am

I've been toying with double Librarian lists, because rolling 4 times on Divination is cool (2 per libby)

Then I was all like... Ezekial is only 45 points more than a standard lvl 2 libby with no upgrades, has +1BS, +1Wound, adds +1WS to everyone around him (WS 5 marines... that's cool), has 2+ armour, and is a lvl 3 psycker with a hood (4+/5+ deny the witch rolls for everyone within 6")

At 1750, the list adds anti-flyer and another teleport beacon. In objective games, I'd likely split off the plasma from the squads and have those guys hang back while bolter dudes advance along side the razorback.

HQ---

1. Ezekial 145
2. Librarian 65, Lvl2 35, Powerfield 30

Command Squad 100
Banner of Dev 65
Razorback, TL Las, Storm 80
= 245

HQ Total = 520

Elites---

1. Deathwing
Assault Cannon, Chainfist
= 245

2. Deathwing
Assault Cannon, Chainfist
= 245

Elites Total = 490

Troops---

1. 10xTactical Marines 140
Plasma, Plasma, Plasma 45, Meltabombs 5
= 190

2. 10xTactical Marines 140
Plasma, Plasma, Plasma 45, Meltabombs 5
= 190

Troops = 380

Fast Attack---

1. Ravenwing
Plasma x 2
= 110


Fast Attack = 110

-------

Additions to 1750

Fast Attack

2. Ravenwingx3
Melta Bombs

(Add Meltabombs to other Ravenwing Squad)

Heavy Support

1. 5xDevastators 70
2xLascannons 40
2xFlakk Missiles 50

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Re: What I'm thinking for DA Now...

Post  Matthew G on Wed Jan 23, 2013 10:55 am

Dark angel libbys are boss.
So cheap, and for way cheaper than the vanilla ones you can have a lvl2 with a 3++ or like you did with the power field.

Looks like a solid list.

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Re: What I'm thinking for DA Now...

Post  Lore Weaver on Wed Jan 23, 2013 11:06 am

The thing that makes them good is how solid the Divination tree is.

5/6 of the powers are outstanding. Heck, even Scryers Gaze isn't terrible, especially for Mysterious Terrain (I wonder if that counts for objectives... all my objectives have skyfire! Eat S7 AP2 shooting, flyers)

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Re: What I'm thinking for DA Now...

Post  Rhaevyn on Wed Jan 23, 2013 11:31 am

i dunno man. for the cost of that command squad with no useful weapons sitting in the razorback(which btw is offering up first blood to your opponent with no other vehicles on the board to draw fire) ... you could have another deathwing squad. I know you want those salvo 4 bolters bad... but i'm not sure its worth it.

I would just split the two HQ's into the tactical squads and use that 245 points to add a dev squad or 3x5man tacticals /w flak missiles. your effectively getting the same number of bolter shots... more scoring bodies on the ground, and no av11 single vehicle to soak up first turn lascannon/missile shots. AND with more units, you can split fire if necessary and hit more different targets as your shooting does or does not do the job. with so many bolter shots tied up in two units, you may end up wasting firepower.

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