1500 Point Blood Angel List

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1500 Point Blood Angel List

Post  Matthew G on Sun Jul 27, 2008 10:26 pm

Thinking of making it along these lines:

Chaplain on Space marine Bike (130 pts)

Furioso Dread w/Flamer and Extra armor (120 pts)
3 Death company w/ Jump packs (15pts)

10 man tactical squad w/ p.fist, flamer, Missile Launcher, Razorback w/ HBs and Pintel SB (280 pts)
10 man tactical squad w/ p.fist, flamer, Rhino (255 pts)
10 man assault squad w/ p.sword, melta-bombs (270 pts)

5 man Bike squad w/ P.sword, flamer, Melta gun (200 pts)
1 Attack Bike w/ MM (50 pts)

1 Baal Predator w/ HBs (125 pts)

I have 55 points left after all this stuff is in...
Not sure where to put it...

A lot of people I have been asking about this on other forums think I need to drop the bike squad and take more Death Company. I really do not want to do this.

Alternativly I can make a Plasma cannon/ML dreadnought and bring it instead of the Furioso. Last game I had the furioso did not even see combat, even with the new running rules - so a shooty dread might be more useful.

Thoughts?

Matthew G
Lord of Titan

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Re: 1500 Point Blood Angel List

Post  Guest on Mon Jul 28, 2008 10:46 am

Go with the death company. When I played against you with my Orks, you shredded the crap out of them with those gruesome jump pack guys. They were the nastiest unit you had on the table. I had to mob them and outnumber them by about, 5:1 with Orks! they did very well. All you needed to do was reinforce their assault with a couple of other units and they would have done a horrible amount of damage. I have some blood angels I am planning to mobilize because of that battle. Now, if I can only train an Ork unit to fight like that..........

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