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Kharne bubble?

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Rhaevyn
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Post  Rhaevyn Mon Aug 27, 2012 1:49 am

Even with a new codex 60 days or less away, i cant stop Theory-Listing. I generally have enough models to field almost anything, and since my Zilla walkers list is horrible in 6th Sad ... maybe its time for something different.

One thing i'm constantly fielding lately is a lot of troops choices. scoring is almost more desirable than any other special ability in the 6 RB missions. In this list i'm trying to give my opponent a lot of AV 13/14 to stare at, and enough scoring that he will ignore the small unit sizes until late game where its too late. Generally, the two Land Raiders sit on objectives with the 5 man csm squads until the end and then they pile out. Say what you want about CSM LR's being a bad buy, they still cant be ignored. Plague marines stay in their rhinos as long as the can, pushing the edges and far side table objectives. Termicide does what termicide does.. Disruption.

Kharne generally hangs out inside a LR and dares anyone to come close. I may have to fit naked champs into those squads in order to protect Kharne from challenges.

I've given up fitting "ways to deal with flyers" into my lists. flyers happen. they shoot stuff, they fly away. They cost a bunch of points, they dont score, they dont contest. meh.

Kharne shooty list? the blood god cares not how the blood flows.

2000 Pts - Chaos Marines Roster

Total Roster Cost: 2000

Heavy Support: Vindicator (1#, 125 pts)
. . 1 Vindicator, 125 pts

Heavy Support: Predator (1#, 130 pts)
. . 1 Predator, 130 pts = (base cost 70 + Lascannon 60)

Heavy Support: Predator (1#, 130 pts)
. . 1 Predator, 130 pts = (base cost 70 + Lascannon 60)

Elite: Chaos Terminators (4#, 340 pts)
. . 1 Chaos Terminators, 0 pts
. . . . 1 Terminator, 35 pts = (base cost 30) + Combi-melta x1 5
. . . . 1 Terminator, 35 pts = (base cost 30) + Combi-melta x1 5
. . . . 1 Terminator, 50 pts = (base cost 30) + Chain Fist x1 15 + Combi-melta x1 5

. . . . 1 Land Raider, 220 pts

Troops: Chaos Space Marines (5#, 75 pts)
. . 5 Chaos Space Marines, 75 pts = 5 * 15

Elite: Chaos Terminators (4#, 340 pts)
. . 1 Chaos Terminators, 0 pts
. . . . 1 Terminator, 35 pts = (base cost 30) + Combi-melta x1 5
. . . . 1 Terminator, 50 pts = (base cost 30) + Chain Fist x1 15 + Combi-melta x1 5
. . . . 1 Terminator, 35 pts = (base cost 30) + Combi-melta x1 5

. . . . 1 Land Raider, 220 pts

Troops: Chaos Space Marines (5#, 75 pts)
. . 5 Chaos Space Marines, 75 pts = 5 * 15

Troops: Plague Marines (6#, 185 pts)
. . 5 Plague Marines, 140 pts = 5 * 23 (base cost 23) + Personal Icon 5 + Meltagun x2 20
. . . . 1 Rhino, 45 pts = (base cost 35 + Combi-melta 10)

Troops: Plague Marines (6#, 195 pts)
. . 5 Plague Marines, 150 pts = 5 * 23 (base cost 23) + Personal Icon 5 + Plasma gun x2 30
. . . . 1 Rhino, 45 pts = (base cost 35 + Combi-melta 10)

HQ: Kharn the Betrayer (1#, 165 pts)
. . 1 Kharn the Betrayer, 165 pts

Troops: Chaos Space Marines (11#, 240 pts)
. . 10 Chaos Space Marines, 195 pts = 10 * 15 (base cost 15) + Chaos Glory 10 + Plasma gun x1 15 + Lascannon 20
. . . . 1 Rhino, 45 pts = (base cost 35 + Combi-plasma 10)

Rhaevyn
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Post  System Commander Mon Aug 27, 2012 9:58 am

Chaos landraiders do have the advantage of being much cheaper then the loyalist counterparts..

Chaos vindicators woth possession are also pretty fantastic..

I have a similar list built strangely enough.. With 2 preds and a vindi.. And a bunch of nurgle marines.

Ive been leaning towards the same type of thing.. A saturation of high av vehicles and just scoring units. I keep hitting two problems though.. The chaos book is out right so i dont want to get painting modelling anything to.intensely yet.. And most of the stuff i want to use is all in heavy support.
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Post  Guest Mon Aug 27, 2012 12:10 pm

Can Chaos Terminators take Land Raiders as dedicated transports?

If so, WOW, I can't believe I haven't done that yet!

If not you have 5 Heavy Support

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Post  System Commander Mon Aug 27, 2012 12:16 pm

Nope they cant.. Mike has a 2000 double force org list.

Id love it if they could though
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Post  Roland Mon Aug 27, 2012 12:52 pm

Actually, he has an illegal list.

1 HQ, 2 Min.

Easily fixed tho.
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Post  System Commander Mon Aug 27, 2012 1:18 pm

Ahh.. At 2000 you have to include 2 hq and 4 troops?

Makes sense.. I just never thought about it.
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Post  Roland Mon Aug 27, 2012 2:18 pm

If you choose double FOC you do, you can elect to stick with single FOC.
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Post  Rhaevyn Mon Aug 27, 2012 5:27 pm

Chaos terminators can take LR as dedicated transports. page 94 CSM CODEX.

It is not a double foc list. Its a legal single FOC list.

Re posession. I think its a waste of points in sixth. You almost never get shaken anymore and the extra scatter isnt worth PAYING for.
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Post  System Commander Mon Aug 27, 2012 6:14 pm

Awesome.. Ive never picked up on that before. Ive always taken a landraider for berserkers.. and have even biuhht it terminators i think once before but never saw the dedicated transport entry.

Im still a big fan of possession.. For vindicators only though. Because the big boost they got in 6th.. I want to keep him firing every turn.. Worth it for the scatter but thats just my opinion.
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Post  Roland Mon Aug 27, 2012 6:38 pm

I stand corrected, was going off the assumption lrs werent dts
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Post  System Commander Mon Aug 27, 2012 7:29 pm

Ive been working off of spreadsheets for so long that sometimes i should open the codex and take a look.

Im pretty excited to buy a raider for terminators though.
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Post  Deadlytoaster Mon Aug 27, 2012 7:48 pm

But for double force org it is actually double force org? like 2 hqs and 4 troops? (its what ive been doing to keep on the safe side but i wasnt sure)
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Post  Rhaevyn Mon Aug 27, 2012 8:16 pm

Yes dt. If you use double foc. The full rules for a single apply to both lists.
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Post  Lore Weaver Mon Aug 27, 2012 8:59 pm

Rhaevyn wrote:Re posession. I think its a waste of points in sixth. You almost never get shaken anymore and the extra scatter isnt worth PAYING for.

100% agree, as a Necron player that barely rolls for living metal, I can vouch for the validity of this statement.

My Stay-Puft Slaneesh Pred will be staying in the box, or I'm not paying for the upgrade, one of the two.

What I will be taking is 3 Hellbrutes every game, because... I likes me my walkers.
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Post  Deadlytoaster Mon Aug 27, 2012 9:21 pm

Lore Weaver wrote:

What I will be taking is 3 Hellbrutes every game, because... I likes me my walkers.

Nothing to do with the fantabulous models eh? Razz
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Post  Lore Weaver Mon Aug 27, 2012 9:24 pm

We'll see what I get my hands on, but I've got two old Dreds that I'm fond of, so... likely I'll be taking those. Might have to put a new arm on one though.

Also, with some new models, I won't be too gimped with only one unit of marines and one unit of Noise Marines, as I can take 30+ cultists every game.

I'll need new bases for my termies though.
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Post  Rhaevyn Mon Aug 27, 2012 11:25 pm

Im still on the fence on the hellbrute rules.
They are still av 12 hp 3 bundles of points that go down like a prom date to a brisk wind.

Im only mildly optimistic about them due to the inclusion of butcher cannons and double reapers.
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Post  Roland Tue Aug 28, 2012 6:37 am

You, sir, had a MUCH better prom than I.

Any chance those Hellbrutes have an invul?
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Post  Aegwymourn Tue Aug 28, 2012 8:12 am

Do the rumors classify them as Demons? If so hello Invul save. Would go great lengths to making them more durable.
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Post  Rhaevyn Wed Aug 29, 2012 10:30 pm

do not believe they are classified as Daemons. Wishfull thinking really. its just a new name for an updated Dreadnought.

can mark them though, and give them big guns. though i'm not sure thats the best use for them. 3 attacks base.+ khornate rage (+2), plus rampage (+D3) averages 8! str 10 ap2 attacks on the charge. and with an apostle behind it to make it angry, hes going to blood rage a lot.
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Post  Lore Weaver Thu Aug 30, 2012 8:20 am

Being that my Deff Dreds have generally been making it to the ends of games, AV12 with 3 HP isn't that horrible.
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Post  Roland Thu Aug 30, 2012 8:58 am

Mark, they may also be that you have so many of them (between them and the cans).

I think with the new tables a Steel Legion army would be quite good.
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Post  Rhaevyn Thu Aug 30, 2012 11:22 am

Kharne bubble? DSC_0076
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Post  Aegwymourn Thu Aug 30, 2012 11:30 am

OoooOooo. Nice sneak peek. Interesting to see that Chaos lords are going to mirror SM Chaper Masters with ws6/bs5 and bumped down to 3 attacks. Bummer that the Hellbrute is not a demon though and only 2 attacks base just like the SM dreads. Interesting that Cultists are ld 7/8, might make them a good tarpit unit if there is a way to get them stubborn like IG.
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Post  Rhaevyn Thu Aug 30, 2012 11:30 am

only 2 attacks base on the hellbrute.

I do find it interesting that you cannot "disarm" a hellbrute like you could a dreadnought. he has a powerfist that strikes at Init instead of a DCCW. So his Fist isn't a valid target for a Weapon Destroyed result.
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