Snapshot Math, some Overwatch Stats.

View previous topic View next topic Go down

Snapshot Math, some Overwatch Stats.

Post  Lore Weaver on Wed Jul 04, 2012 12:36 pm

BS5 dudes snapshotting is 81% less effective than their normal shots.
BS4 dudes snapshotting is 76% less effective than their normal shots.
BS3 dudes snapshotting is 67% less effective than their normal shots.
BS2 dudes snapshotting is 50% less effective than their normal shots.

A Twin-Linked Tesla Destructor at BS 4 gets an average of 5 hits with a high standard deviation. (You'll see 3-5-8 often)
A Twin-Linked Tesla Destructor snapshotting at BS1 gets an average of 3 hits with a high standard deviation. (You'll see 0-3-6 often)

Twin-linked Tesla Destructors at S7 are effective anti-air.

BS1 has a 16.66% chance to hit, so assaulting 20 shoota boyz means you'll suffer 6 S4 hits and 1 S5 (assuming 2 big shootas)
Assaulting 10 Burna Boyz, you can expect to take 20 S4 AP5 hits
Assaulting a Ghost Ark with 10 Warriors inside, you can expect to take 3 S4 Guass hits (if you're a walker, that's one glance).
Assaulting 10 Tesla Immortals, you can expect to take 6 S5 hits (you're more likely to roll 2 sixes than just 1 six. I rolled 6 once, true story)

Basically, figure out your number of shots, multiply by 0.1666, round, and that'll be your average result.

Unless you're assaulting a unit that's heavy with flamers, overwatch isn't going to hurt your assaults too much.

(Edit: Some Grammar issues)

Lore Weaver
Lord of Titan

Posts : 4609
Join date : 2010-01-05

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Deadlytoaster on Wed Jul 04, 2012 12:48 pm

Unless you use!....Foreboding! (regular bs on overwatch muhaha)

_________________


"We bring only Death and leave only Carrion, it is a message even a human can understand"
-Reqhiel of the Sons of Fuegan

Deadlytoaster
Inquisitor

Posts : 502
Join date : 2012-06-27

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Rhaevyn on Wed Jul 04, 2012 3:33 pm

First thing i thought when i saw the new snapshot rules is that low BS armies just got an upgrade.

the other thing to think about, is if your shooting heavies at zooming flyers, you might as well take the opportunity to move anyway, because sixes are sixes, no matter how you are forced to roll them.

_________________
There is no 'overkill.' There is only 'open fire' and 'time to reload.'

Rhaevyn
Lord of Titan

Posts : 2465
Join date : 2011-08-19
Age : 37
Location : Mike Bidyk

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Planes on Wed Jul 04, 2012 8:33 pm

Going in for a more thorough read of the vehicle section, I just realized the Monolith got a buff that neither myself or Mark had realized before:

Vehicles, page 71 wrote:Vehicles and Ordnance Weapons
Unlike other units, vehicles can move and fire with Ordnance weapons. However, a vehicle that fires an Ordnance weapon can only make Snap Shots with its other weapons that turn.

Let the Gauss Flux Arc fly! The Monolith just became an AA battery with four guns that can target independently while not impeding the big blast from the past.

Planes
Lord of Titan

Posts : 3142
Join date : 2011-11-27
Location : Mai'laun

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Lore Weaver on Wed Jul 04, 2012 8:39 pm

At BS1, don't count on those shots doing anything.

Lore Weaver
Lord of Titan

Posts : 4609
Join date : 2010-01-05

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Planes on Wed Jul 04, 2012 8:52 pm

The shots are still there to be had, and they really weren't there before in 5th.

Planes
Lord of Titan

Posts : 3142
Join date : 2011-11-27
Location : Mai'laun

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Guest on Wed Jul 04, 2012 11:01 pm

The real winners are Tesla weapons.

"Hit on 6's you say..."

Guest
Guest


Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Guest on Thu Jul 05, 2012 10:22 pm

Im liking the idea that if you charge a Big-Mek KFF Wagon with a full burna boyz squad in an attempt to destroy it you take 15 D3 or roughly 30 flamer hits.


The one thing that bothers me about overwatch is how it combos with always killing the closest guy first. Losing 1 or 2 guys isnt that bad, but if those are your front men, and now you are outa charge range..... then your squad is in a REALLY bad place, ie: right in front of a firing squad!

Other thing about Snapfire, I would have to agree that it lookds better for Orks than for Marines. Having 4 Big Shootas on a BattleWagon now means something!

Guest
Guest


Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Guest on Thu Jul 05, 2012 11:08 pm

canadin wrote:The one thing that bothers me about overwatch is how it combos with always killing the closest guy first. Losing 1 or 2 guys isnt that bad, but if those are your front men, and now you are outa charge range..... then your squad is in a REALLY bad place, ie: right in front of a firing squad!

That's the best part about it. Twisted Evil

Guest
Guest


Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Planes on Thu Jul 05, 2012 11:25 pm

Charging a fair sized squad of Burna Boyz in this edition just generally strikes me as a bad idea. That's why you drop some Str 9 pie plates on them instead!

Planes
Lord of Titan

Posts : 3142
Join date : 2011-11-27
Location : Mai'laun

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Lore Weaver on Fri Jul 06, 2012 8:36 am

Overwatch is a seksy counter to stop someone getting a round 1 assault off with their jump infantry. If you need 11" or 12" to assault, instead of just getting lucky and getting in there, the defenders have the ability to stop the charge by killing one or two models. Now, if you put a character in the front you can attempt Look Out Sir rolls, but as I found out last night, don't count on those either! (also, your character will be out in front)

Lore Weaver
Lord of Titan

Posts : 4609
Join date : 2010-01-05

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Roland on Fri Jul 06, 2012 8:53 am

Lore Weaver wrote:Overwatch is a seksy counter to stop someone getting a round 1 assault off with their jump infantry. If you need 11" or 12" to assault, instead of just getting lucky and getting in there, the defenders have the ability to stop the charge by killing one or two models. Now, if you put a character in the front you can attempt Look Out Sir rolls, but as I found out last night, don't count on those either! (also, your character will be out in front)

QFT, and seconded...

_________________
Habes obdura si ista sis nugax - family proverb

Roland
Lord of Titan

Posts : 3543
Join date : 2011-01-26
Location : Saskatoon

View user profile

Back to top Go down

Re: Snapshot Math, some Overwatch Stats.

Post  Sponsored content Today at 11:55 pm


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum