Vehicles no longer immune to "Gets Hot"

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Vehicles no longer immune to "Gets Hot"

Post  Lore Weaver on Tue Jul 03, 2012 11:37 am

Vehicles, if they roll a "1" to hit with a Gets Hot weapon, suffer a glancing hit on a roll of 1-3.

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Re: Vehicles no longer immune to "Gets Hot"

Post  Rhaevyn on Tue Jul 03, 2012 11:38 am

I R Sad.

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Re: Vehicles no longer immune to "Gets Hot"

Post  Lore Weaver on Tue Jul 03, 2012 11:40 am

Would you risk the 8% chance to lose a hull-point whenever you fire? Tough Call, depends if the points change I guess.

Apparently, in the new dex, they get an option for a twin-linked multi-melta. That'd be kinda cool (but no blasty blast).

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Re: Vehicles no longer immune to "Gets Hot"

Post  Dom.0 on Tue Jul 03, 2012 7:31 pm

WHAT THIS COMPLETLY SCREWS with my plan to make most of my LMR's exacutioner type. suffers a glanceing hit humf

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Re: Vehicles no longer immune to "Gets Hot"

Post  Rhaevyn on Tue Jul 03, 2012 9:32 pm

plasma cannons still worth it.s AP2 more important than ever with power weapon nerfs. 36 inch range. Just far enough. Besides, str 7 blast @ full strength no matter where it touches the hull is more than heavy enough to glance rhinos to death.

I've decimated way too many units with massed plasma, the look on a marine player's face when you drop three templates on his newly DS or disembarked termies is right close to priceless.

My Dreads will still be packing.

still makes me sad.

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Re: Vehicles no longer immune to "Gets Hot"

Post  gluvzer on Tue Jul 03, 2012 9:35 pm

True, but the Leman Russ Exterminator is pretty scary to shoot with now. I don't think it's worth the risk especially with the much cheaper Demolisher.

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Re: Vehicles no longer immune to "Gets Hot"

Post  Spamus Eatus on Wed Jul 04, 2012 1:01 am

Note the executioner cannon doesn't actually have "gets hot" as when the codex was written, there was no need for that rule to exist. Only the sponson plasma cannons would get hot if you took them. I was all giddy about John's executioner one day destroying itself until he pointed this tidbit out to me.

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Re: Vehicles no longer immune to "Gets Hot"

Post  da bear on Wed Jul 04, 2012 5:44 am

so ben if i understand you correctly then the new forge world pred using the same weapon would also not get the "gets hot" rule am i correct

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Re: Vehicles no longer immune to "Gets Hot"

Post  Deadlytoaster on Wed Jul 04, 2012 10:27 am

I like the change to plasma especially with the buff of the whole template being full strength vs vehicles. Fire prisms got better Very Happy (bout time soemthing good happened for the space elves)


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Re: Vehicles no longer immune to "Gets Hot"

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