chaoszilla rawr. updated for 6th now with daemons!

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chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Mon Feb 13, 2012 2:55 pm

Picked up the last defiler i needed on sunday to field this.

6(7) Dreadnought equivalents, 3(5) monstrous creatures. melta.

with the faq for chaos dreads it almost seems viable.

I'm low on troops, but high on smashy smashy. the list is more rounded out @ 1750 but i think that at 1500, some folks are going to have trouble with all that mech and DCCW's.
princes could be given nurgle and psychic powers and such. but meh.

**edited for 6th edition** if 495 detachment is used, one champ or prince will receive an icon to guide in the Daemons.

1500 Pts - Chaos Marines Roster

Total Roster Cost: 1500

HQ: Daemon Prince (1#, 130 pts)
. . 1 Daemon Prince, 130 pts = (base cost 110 + Wings 20)

HQ: Daemon Prince (1#, 110 pts)
. . 1 Daemon Prince, 110 pts

: Summoned Greater Daemon (1#, 100 pts)
. . 1 Summoned Greater Daemon, 100 pts

Elite: Dreadnought (1#, 100 pts)
. . 1 Dreadnought, 100 pts = (base cost 90 + Multi-melta 10)

Elite: Dreadnought (1#, 100 pts)
. . 1 Dreadnought, 100 pts = (base cost 90 + Multi-melta 10)

Elite: Dreadnought (1#, 100 pts)
. . 1 Dreadnought, 100 pts = (base cost 90 + Multi-melta 10)

Heavy Support: Defiler (1#, 150 pts)
. . 1 Defiler, 150 pts

Heavy Support: Defiler (1#, 150 pts)
. . 1 Defiler, 150 pts

Heavy Support: Defiler (1#, 150 pts)
. . 1 Defiler, 150 pts

Troops: Chaos Space Marines (6#, 145 pts)
. . 4 Chaos Space Marines, 70 pts = 4 * 15 (base cost 15) + Meltagun x1 10
. . . . 1 Aspiring Champion, 30 pts
. . . . 1 Rhino, 45 pts = (base cost 35 + Combi-melta 10)

Troops: Chaos Space Marines (6#, 145 pts)
. . 4 Chaos Space Marines, 70 pts = 4 * 15 (base cost 15) + Meltagun x1 10
. . . . 1 Aspiring Champion, 30 pts
. . . . 1 Rhino, 45 pts = (base cost 35 + Combi-melta 10)

Troops: Chaos Space Marines (6#, 120 pts)
. . 5 Chaos Space Marines, 85 pts = 5 * 15 (base cost 15) + Meltagun x1 10
. . . . 1 Rhino, 35 pts


]*****UPDATE***** for 1999 points games ********UPDATE*********
500 Pts - Chaos Daemons Roster

Total Roster Cost: 495 Chaos Daemons Detachment.

Heavy Support: Soul Grinder of Chaos (1#, 135 pts)
. . 1 Soul Grinder of Chaos, 135 pts

HQ: Herald of Khorne (1#, 100 pts)
. . 1 Herald of Khorne, 100 pts = (base cost 70) + DG: Unholy Might 15 + DS: Chariot of Khorne 15

HQ: Herald of Khorne (1#, 100 pts)
. . 1 Herald of Khorne, 100 pts = (base cost 70) + DG: Unholy Might 15 + DS: Chariot of Khorne 15

Troops: Bloodletters of Khorne (10#, 160 pts)
. . 10 Bloodletters of Khorne, 160 pts = 10 * 16






Last edited by Rhaevyn on Wed Jul 04, 2012 4:09 pm; edited 1 time in total

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Lore Weaver on Mon Feb 13, 2012 9:04 pm

No lashy lash?

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re list

Post  Commander James of the Ul on Mon Feb 13, 2012 9:28 pm

Ya no LASH!!!.

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Mon Feb 13, 2012 10:43 pm

Trying to do no lash. the list is definitely better with lash in it. but i figure its probably a bit much.

the one problem i have with it there is very little in he way of alpha strike capability. against say, Tim's marine army. its going to be turn 3 before anything but the princes and the GD are anywhere near his gunline.

or do you just sit at max range with all that smashy stuff and drop pieplates on things?


Last edited by Rhaevyn on Mon Feb 13, 2012 11:08 pm; edited 1 time in total

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Gain on Mon Feb 13, 2012 10:54 pm

It would be rather intimidating so have to set up your army on the opposite side of all of that.

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  dusktiger on Tue Feb 14, 2012 12:51 am

you could easily setup those defilers as the central core of your deployment, with the demons hanging back near them to protect from any outflanking or deepstriking elements that would try to come in and hurt your defilers. it also allows you the benefit that your castling with 3 pieplates hurting your enemy alot as he tries to come in close enough to hurt you, only to find himself now in assault range of those demons that hanged back. the winged demon prince would especially be good for that tactic. and then you can have your dreads move forward as a pre-emptive strike on your opponent's army as they try to close in, only to have the multi meltas pop their transports and now they have to run forward under pie plate hell. that list has good possibilities, and if you focus on playing it alot, it could become a tough nut to crack once you've learned the ins and outs of it.

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Tue Feb 14, 2012 1:18 am

i could find points for a second set of wings, Lash even, if i dug deep enough.

but yeah dreadnoughts screening princes screening defilers in a corner of the board.... make one hell of a haul for a single doom Scythe strafing run lol

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Lore Weaver on Tue Feb 14, 2012 9:15 am

Rhaevyn wrote:but yeah dreadnoughts screening princes screening defilers in a corner of the board.... make one hell of a haul for a single doom Scythe strafing run lol

Bah, it deep-strikes in and gets its shot off anyway :-)

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Timbo on Wed Feb 15, 2012 1:17 am

I think it's a cool list and would be fun to play. Some armies struggle to kill AV12 stuff, and others don't. Melta-heavy lists will likely be your bane. But hey, when your movement phase only involves a handful of models, your games will go super-quick one way or the other!

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Timbo on Thu Feb 16, 2012 2:09 pm

Is Reecius reading our forums?

http://www.belloflostsouls.net/2012/02/40k-csm-monsters-fun-but-still-fierce.html

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Thu Feb 16, 2012 3:34 pm

its bound to happen Smile

I'm not the only one stoked about the The FAQ for chaos dreads. It has probably re-energized at least few of the old pewter beasts that have been wallowing in the dusty confines of chaos players basements for years.

I'm going to field this tonight and see how it goes.

2x winged prince
1x greater daemon
3x dreadnought 2x MM 1xplasma cannon
1 unit of three oblits (3rd defiler is under construction)
2x Defilers
1 unit of msu melta plagues /w x fist champ - rhino
1 unit of marines /w naked champ + meltagun -rhino
2 x 10 marines /w lascannon/plasma gun to hold home objectives.

Since i am short one defiler until my Scorpion project is finished, i was temped to drop a land raider in there with a unit of zerkers. But zerkers always disapoint Sad

I find building a list for this is rough. you have roughly 1150 points of monsters and mech. then you gotta put some squishys on the table to do things like.... score and stuff. at some point you just start watering the effect down. i think i like 1750 more than 1500, or 2000. 6th edition chaos book must give me access to Blight Drones!

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Fri Feb 17, 2012 10:45 am

first test - inconclusive. Cool

Annihilation mission vs GK army with 6 kill points available. Loss /w opponent having 3 models on table on turn 6.
I made the mistake of believing that 2 daemon princes, a greater daemon and two dreadnoughts could survive assaulting a unit of 5 paladins /w draigo lol!

It was good to play against, regardless of the outcome. its only my second match against GK's. I learned a lot, and Ian is a good guy.
Given a rematch or three, I'm fairly confidant that i could win against this in the future.

The nice thing about this list is that it can move and shoot as well as assault, so while its a 6in move army, its a mobile one.
I do need a faster platform for melta. Perhaps more msu plagues =/ GW. gimmeh some speeders!

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Sat Feb 18, 2012 1:43 am

new version.

3x Defiler /w 2 extra DCCW
3x Dreadnought /w plasma cannon
1 Greater Daemon
2x winged Khorne Prince
2 x 5 CSM /w meltagun, champ /w combi melta rhino /w combi melta
2 x9 Zerkers /w pfist champ - rhino /w combi melta

1998 points.

no lash. just bash

who's up for it?

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Lore Weaver on Sun Feb 19, 2012 10:23 am

I can play you on the 25th or 26th. I'll post my list for fairzies :-)

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Sun Feb 19, 2012 5:40 pm

I've got a road trip planned with my spawn this week, so i wont be back until late on the 25th. name a time on the Saturday though, and i'll make it happen!

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Lore Weaver on Mon Feb 20, 2012 6:43 pm

I might be able to play Thursday night. No curling and no piano.

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Mon Feb 20, 2012 6:48 pm

will have to be next week i think

I'm playing Tim @ 2 on Saturday for our playoff game.

Road trip this week. Its spring break so I'm taking my spawn on the road with with me. Pizza, Waterslides, hours of boring mileage while dad talks on the phone, good times.

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Rhaevyn on Wed Jul 04, 2012 5:52 pm

Allies!

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Re: chaoszilla rawr. updated for 6th now with daemons!

Post  Planes on Wed Jul 04, 2012 6:11 pm

I could see this list doing exceptionally well in the "Big Guns Never Tire" mission.

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Re: chaoszilla rawr. updated for 6th now with daemons!

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